FrogReaver
The most respectful and polite poster ever
I brought this same thing up earlier. Didn’t gain much traction.Again, I think a lot of this is a misaligned rejection of narrativism.
The thing with the taunt is a perfect example:
People are trying to act like this is some kind of mind control or something when what's really going on is the player is taking narrative control to decide their character's taunt is effective against some NPCs.
So when people are demanding 'how can they do this (normal thing normal people do) without supernatural powers, they're forgetting the base reason: because it's part of the story.
I seen a few others bring it up in various ways as well.
In short in a game not utilizing narrative mechanics the only remaining explanation for such abilities is supernatural. People are just bad at articulating their objections. Doesn’t mean their objections are invalid.
And yes, insisting others adopt narrative mechanics so they can have the kinds of fighters they want is part of the reason such strong pushback to narrativism gets expressed. It’s not D&D players coming to threads about PbtA games and telling them they should play their game different and adopt d&d style mechanics for their games.