D&D 5E Should Planescape split Olympus and Arvandor into separate Layers of Aborea?

Should Planescape split Olympus and Arvandor into separate Layers of Aborea?

  • Yes

    Votes: 2 7.7%
  • No

    Votes: 14 53.8%
  • Maybe

    Votes: 3 11.5%
  • Separate Planes completely

    Votes: 0 0.0%
  • No real world Deities at all

    Votes: 5 19.2%
  • Olympus should be moved to the plane of Elysium

    Votes: 1 3.8%
  • Arvandor should moved to Ysgard

    Votes: 0 0.0%
  • Go back to the World Axis Cosmology

    Votes: 1 3.8%
  • Go back to FRs Great Tree Cosmology

    Votes: 0 0.0%

No it turns out Limbo does have layers, 5 layers.

"As described by the Great Wheel cosmology, Limbo had five layers that were nearly indistinguishable from each other. The first four layers were named for the chief race or deity that were most often found there. The fifth layer was referred to as the layer of Lost Gods.[1]"

My source

Seems to be a 1e Manual of the Planes thing...

2e's Planes of Chaos and 3e's Manual of the Planes both say only that, if any layers of Limbo exist, they aren't stable and don't play by any rules that layers on other planes follow, constantly forming out of the plane and remerging into the plane.

I expect they'd follow later descriptions of the plane, regardless of their current stance on the inclusion/exclusion of real world mythologies.
 

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Seems to be a 1e Manual of the Planes thing...

2e's Planes of Chaos and 3e's Manual of the Planes both say only that, if any layers of Limbo exist, they aren't stable and don't play by any rules that layers on other planes follow, constantly forming out of the plane and remerging into the plane.

I expect they'd follow later descriptions of the plane, regardless of their current stance on the inclusion/exclusion of real world mythologies.
No layers in the 5E DMG description.
 





But why? Low reward, since info on real gods cannot be monetized the same way and needs not compete.with Wikipedia, but high risk because folks can get offended?
Neopagans pretty much never get offended by how the gods are represented as fictional characters. Essentially no Norse neopagans get offended by Marvel's Thor. The risk of offense is so miniscule that it effectively only exists in the imaginations of people who think a risk averse corporation won't include a thing they know people use because there's a .001% chance a few people will be offended.

The DMG isn't a source of monetization, anyway. It's tools to play the game. Monetization comes from supplemental books and from the PHB. Even the MM is rarely a source of things they have been able to monetize.
 

Neopagans pretty much never get offended by how the gods are represented as fictional characters. Essentially no Norse neopagans get offended by Marvel's Thor. The risk of offense is so miniscule that it effectively only exists in the imaginations of people who think a risk averse corporation won't include a thing they know people use because there's a .001% chance a few people will be offended.

The DMG isn't a source of monetization, anyway. It's tools to play the game. Monetization comes from supplemental books and from the PHB. Even the MM is rarely a source of things they have been able to monetize.
Now, I am not.part of that community, but a quick Google suggests that "pretty much never" is more than a bit of an exaggeration, at least enough to trigger the sensitivity reader edits under the (commendable) current approach. And spending space and effort on public domain IP is something the Magic team has explicitly avoided foe a long time in favor of WotC owned IP (see Theros or Kaldheim), and it sure seems that the D&D team has embraced that approach.
 


WotC's current maxim "there is no canon" applies. If players want to include real world deities that's up to them, and it's up to them to decide where their home is located.
And I could see an acknowledgement of "use any real world stuff you want, but be mindful!" aaaand...just leave it there..
 

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