D&D General The Crab Bucket Fallacy

The issue is that noncombat rolls in 5e are single checks by default in 5e.

4 party member= 4 primary scores= 4 members will be default for checks.

And the 5e rules for siding is super permissive. And its subsystems like language and exploration are easily overcome with magic.

4e fixed this with skill challenges and multiple check. EVERYONE ROLLs every Time anything important happens.
There are group checks in 5e. That's pretty similar to skill challenge.
 

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No they aren't.

One is "Everyone roll Perception"

The other is a 2 page explanation of each PC rolling different checks at different DC with different effects towards a combined success and failure pool to contribute to a group outcome.
Right. So the former is a skill challenge where the only allowed skill is perception. And of course it is not hard to allow other skills if you want.
 




The issue is that noncombat rolls in 5e are single checks by default in 5e.

4 party member= 4 primary scores= 4 members will be default for checks.

And the 5e rules for siding is super permissive. And its subsystems like language and exploration are easily overcome with magic.

4e fixed this with skill challenges and multiple check. EVERYONE ROLLs every Time anything important happens.
I regularly set up challenges where everyone needs to roll. It's not like there's anything forbidding it. In other cases multiple people need to use the same or related skills. I think they should, and hopefully will, talk about this more in the 2024 DMG but there's no inherent restriction in the game.

If the group is okay with one person being the go to guy, that's fine. In that case, you don't need anyone else good at that one thing and having multiple people good at the same thing adds no value to the group. Of course just because one person is rolling the die, it doesn't mean others aren't contributing or participating meaningfully in any game I've played. There's planning, deciding what direction to take, assisting in persuasion checks, RP, discussing what just happened and who they should trust, etc..

But if you run a game where one person can always be the person rolling for skill X, why does it matter if the fighter can't compete with the hypothetical bard*? If the bard is even one point above everyone else in the party then based on the other things people have said, that PC that comes in second place can't even compete. So giving the fighter anything short of an ability that surpasses the bard's ability, who's supposed to be the guy good at this stuff, is just a waste of time.

It's not an issue with the structure of the game if the DM doesn't ensure that multiple people share the spotlight if they want it.

* I rarely see people playing bards. I've seen two that I remember and one was by a guy that went through characters like tissue paper.
 


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