D&D 5E Check Out Planescape's Table of Contents & More!

Brandes Stoddard has received a copy of Planescape: Adventures in the Multiverse (which come out in two weeks!) and is posting loads of photos over on Blue Sky. You can check out his feed for the whole treasure trove--here's a look at the table of contents.

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But... but... we've been told here in dozens of different posts that playing a Planescape campaign is impossible with just the original box set. You must have all the info from all Planescape products to even contemplate playing a Planescape campaign! How dare you play such a campaign with such inadequate and incomplete info! Better you had burned that set than attempt to play it that way!

(/s obviously)
Who said that? That ridiculous!
 



Eberron is a unique enough setting that it really deserves a bespoke adventure. But that adventure would definitely be harder to use in other worlds, so I understand why it isn't likely coming. I was hoping we would get one from KB before he retired his Eberron DMsGuild imprint. But alas.
That's where the value of the slipcase Set can come in: provides all the context to run through Adventure.
 

I wonder if they think certain settings are more likely to be treated as a one off lark than a long campaign. Dragonlance got a module, for example, much like Ravenloft did with Curse of Strahd. But Eberron got a full book, rather than the mixed bag. I don't own any of the MtG settings but I gather that Ravnica and There's at least were more traditional setting books. That both Spelljammer and Planescape got the hybrid product suggests that WotC maybe thinks those settings need a more concrete introduction with a built in adventure. If they ever were to do Dark Sun, I would expect similar treatment for similar reasons.

I am still waiting for a big fat Eberron adventure or preferably anthology...
They have changed their minds since Eberron on how to handle settings. It's a big part of why I'm mostly done with WotC, as settings are all they have to offer me (for obvious legal reasons). Less is...less I guess?
 

I think this point of design has changed over the years: ‘Princes of the Apocalypse’ has this - and includes advice on how to run it in Dark Sun! - but I don’t believe most of the 5e campaign books do. That being said, I haven’t read everything for 5e; others might weigh in.
They still do, but in the firm of brief dingbats saying "You can put this in Greyhawk or Ravenloft!" Each Adventure in Journeys Through the Radiant Citadel had 3 suggestions for putting them in an older Setting, some quite surprising (Mystara came up).
 


We should remember some zones in the Outlands could work as planar gates toward astral domains.

Maybe the future D&D cosmology will be affected by the events of Magic: the Gathering, and even opening doors for future possible (intercompany?) crossovers.

The "island of the ape" could return as demiplane.

If a new Manual of the Planes is published, I guess it will be after the new setting next to Planescape. And maybe WotC would rather to see the possible new ideas to be published when Planescape was unlocked in DMGuild.

* Spelljammer allows to add new elements too weird for the rest of the multiverse.
 

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