Thomas Shey
Legend
I'm sure not having to hit a 50-100mil sales goal helped.![]()
Well, yeah, that's true too.
I'm sure not having to hit a 50-100mil sales goal helped.![]()
True, just like 4e is a bad game for me. But I never expect anyone to advocate for preferences they don't share.None of that says it isn't a good game. It just says it isn't a good game for you.
We all live in our own tunnels. As I said, I don't expect anyone to argue in favor of someone else's preferences, particularly if its a zero sum game, as some of this stuff definitely is in a single game. Choices have to be made. Why should I advocate they be made against my best interests? The majority already does that.No. How well it serves its intended audience matters. Anything else is tunnel vision.
I mean, there's me. As much time as I spend wailing in the wilderness for a fully explicated skill system, I still have to accept I'm basically a constituency of one.There was never a lack of subset who wanted a game with less of the 3e era problems that PF1e had, and they had nowhere to go with the ones that didn't, since PF1e's publication level was so extensive. They could see if they could resell material to the already satisfied base, or try to get ones that weren't satisfied. They bet on the latter, and unlike the 4e experience with WOTC, it mostly worked.
Explicated?I mean, there's me. As much time as I spend wailing in the wilderness for a fully explicated skill system, I still have to accept I'm basically a constituency of one.
Folks are also completely capable of living in and out of their tunnels. For example, things bug me about PF2, it would never be my preferred game, but I can also look at it objectively and understand its designed well. Give a try some time.We all live in our own tunnels. As I said, I don't expect anyone to argue in favor of someone else's preferences, particularly if its a zero sum game, as some of this stuff definitely is in a single game. Choices have to be made. Why should I advocate they be made against my best interests? The majority already does that.
OTOH, if the alternate reality 4e does OK because they just put out an OGL with it and kept Paizo on board, there'd definitely have been no PF1 or 2.
Folks are also completely capable of living in and out of their tunnels. For example, things bug me about PF2, it would never be my preferred game, but I can also look at it objectively and understand its designed well. Give a try some time.
Folks are also completely capable of living in and out of their tunnels. For example, things bug me about PF2, it would never be my preferred game, but I can also look at it objectively and understand its designed well. Give a try some time.
So, we know that 14 (+2) Prof (+2) at level 1 - Moderate (DC 15) = 50% ya?
"Well thats too hard Scribe." OK, so you chop that down to the 'easy' DC of 10, and 'easy' becomes 5, which you...can now only fail on a natural 1 which seems...poor but whatever, thats how we are adjusting things.
So now Easy is so trivially done, why bother?
So that the Characters who have no stats or prof in a given task can do things easier? So we can give the Fighter a chance in Social?
Why?