Kurotowa
Legend
3e was pumping out books that were overspecialized to the point of absurdity in order to keep up the release pace. Sandstorm, an environmental book on deserts? Magic of Incarnum, which was all about some weird new magic type (both thematically and mechanically) that had no established place in any setting? Ghostwalk, a new campaign setting entirely about "there are ghosts here"?A reminder that the pace of hardcover releases actually slowed down from 3.5 to 4e:
Some books had good bits, but those bits didn't justify the entire book. I loved the Dread Necromancer class in Libris Mortis, but I still don't know if that book had any reason for existing. It was just unsustainable.