Lakesidefantasy
Hero
It may have something to do sigils and planar alignments or something. I'm not a wizard so I don't really know. 

(Maybe this belongs in Homebrew? Not sure!)
One of the characters in my 5e campaign is a drow wild sorceror.
The party has been doing a lot of (daytime) wilderness adventuring.
The player and I are both getting a bit bored of him always rolling everything with disadvantage.
So: here are some workarounds I've come up with.
1) High-Quality Smoked Glass Goggles. Fragile and finicky, but ideal.
Cost: as magnifying glass.
These goggles completely eliminate the wearer's light sensitivity trait while worn. Their fragility lives in the plot, not the rules. They probably block darkvision, but the wearer can just take them off for night uses.
2) Low-quality Smoked Glass Goggles: The Village Bottleblower's Version.
Cost: as glass bottle.
These goggles eliminate the disadvantage on attacks -- but not perception -- against foes within 30'. Outside of that range, the sunlight sensitivity is replaced with interference from the warped glass.
Drow are, of course, a magical and poison-loving people. Isn't there a biochemical solution here?
Yes. Good thing we just got that DMG excerpt!
3) A drow suffering any penalty from sight rot loses their daylight sensitivity (limiting darkvision to 30').
4) A drow may inhale the smoke of an incense composed mostly of the drug Malice and lose daylight sensitivity (limiting darkvision to 30') for 1hr, Con save DC 10.
5) A fantasy opiate drug could constrict the pupils; grant some temprary hit points, inflict 1 level of fatigue, and vision-wise provide the same effect as the above (con save DC 10 negates). Names for this substance might be Villein, Poppy's Milk, or Dragonsbreath?
And finally, there could straight up be some magic solution, like:
6) Potion of Clearsight, a common philtre which negates vision-based penalties for 1 hr.
My question: what can the enterprising DM do to encourage players away from the stable, sure-bet that are the fantasy sunglasses represented by option (1)?
I could rule it's beyond the skill of the local craftsmen, but telescopes exist and the player isn't being unreasonable; they're traveling to a large city with alchemists and astronomers next, so I can't delay forever.
I could come up with some sort of drawback -- suggestions? It's not enough that they look goofy in smoked shades, since the character is drow; they've already accepted visual prejudice as a thing. And I can't balance them with a wisdom(perception) penalty, since sunmmlight sensitivity already gives them that!
I want this to cost ongoing resources, at least until the player can obtain the sort of magical resources it'd take a character of another race to get darkvision
Help!
I would consider it but they would lose the 120'range or they have to pick it up via a feat.Simple solution, Drow that live on the surface long enough become used to sunlight. Much like the new way of looking at race is designed to show, these generic tropes are not necessarily meant to hinder the fun of player characters. This is supposed to be something the average Drow deals with due to environment. A PC can vary.
Two ways I have dealt with this at my table:Help!
I don't like doing this straight up because of superior darkvision and magic that counterbalance this. This would make Drow/Dueregar substantially more powerful than most other Elves/Dwarves. I would nerf these things in trade - give them normal darkvision and eliminate the leveled spells as their connection to the underdark has vanished.Simple solution, Drow that live on the surface long enough become used to sunlight. Much like the new way of looking at race is designed to show, these generic tropes are not necessarily meant to hinder the fun of player characters. This is supposed to be something the average Drow deals with due to environment. A PC can vary.
But the nickname Geordi (La Forge) would get kind of old after a bit.Reallife Inuit snow goggles. Solid wood with a thin line cut thru it from one side to the other. It looks a bit like Cyclops from X-Men. Can be stylish.
That's entirely fine, but in my opinion not worth being concerned with. D&D is not competitive, it is cooperative. The idea of balance is not that important between races in my opinion, especially with regard to dark vision range.I don't like doing this straight up because of superior darkvision and magic that counterbalance this. This would make Drow/Dueregar substantially more powerful than most other Elves/Dwarves. I would nerf these things in trade - give them normal darkvision and eliminate the leveled spells as their connection to the underdark has vanished.
using an item to bypass it means the item can be lost stolen or knocked around. Goggles or a visor can be taken off someone's head or broken in a fight. the item could be stolen or confiscated due to in game reasons. Its not like you are just letting them have it for free.If we allow drow to easily bypass sunlight sensitivity that counterbalances their other innate bonuses, what's next? Vampires that sparkle in the sunlight? Being a werewolf is just a cool power up? In my campaign, drow are not allowed and I'm not even sure they're real.
But if someone really wanted to play a drow without sunlight sensitivity then they'd be from a group that left the underdark long ago. They no longer suffer from sunlight sensitivity but have also lost their ties to the underdark. Choose the stats of a high elf or wood elf. After all you want to play a drow because they're different, right? Not because you want all the benefits without the penalties?
That's true for an NPC unable to enjoy being shielded by the social contract m. Start looking at a PC though and it becomes more of a theoretical point of discussion because the social contract ensures such a situation will never really matter much in actual play.using an item to bypass it means the item can be lost stolen or knocked around. Goggles or a visor can be taken off someone's head or broken in a fight. the item could be stolen or confiscated due to in game reasons. Its not like you are just letting them have it for free.