Baron Opal II
Legend
I played around with trying to fold Amber, LoSG, and Everway together. I wanted some random resolution system as I find Amber exhausting to run otherwise. Never had a chance to try it out, sadly.
Oh my goodness, YES!Amber Diceless. Reprint the two existing books and print JasonDurall's Rebma book for the first time.
You declare your Monthly actions, have an adventure spawned by one or more player's actions, then resolve the month's actions, modified for the adventure. Rinse and repeat. Very similar to Traveller 4th: Pocket Empires, Burning Wheel: Jihad and to Burning Empires.I really liked the idea of Birthright, but I had some trouble fitting it into the AD&D adventurer paradigm.
Maybe, maybe not. It's not like Birthright was the only set of Landholding rules in older D&D... Mentzer's D&D Companion Set and Alston's D&D Rules Cyclopedia both have a set of landholding rules. (almost identical... almost.)then its the absolutely worst way to try and do it!
I've long wanted to run Talislanta... and have 3 different sets of rules for it, one of which is the Blue Bullet Stopper (4th). Way more lore than most consider readable, and yet, way too little overall for any given location...Not dead, but functionally complete. The Talislanta website has basically all the material for first through fifth editions of the rules. There was a recent crowdfunding campaign for an ultimate designers edition but I didn’t personally feel that the campaign added anything of sufficient value to cause me to back it - it was mostly a remix with new art.
For me it's the difficulty of fitting in the dungeon delving part. My character is running a kingdom, principality, or some other physical territory. When do I have time to take a break from ruling to go adventure? Are the other player characters also running their own territory? Do we all have time to take a break and go adventuring?You declare your Monthly actions, have an adventure spawned by one or more player's actions, then resolve the month's actions, modified for the adventure. Rinse and repeat. Very similar to Traveller 4th: Pocket Empires, Burning Wheel: Jihad and to Burning Empires.
My answer has been to bring the adventure to the kingdom. Ruling aint easy, heavy is the head that wears the crown.For me it's the difficulty of fitting in the dungeon delving part. My character is running a kingdom, principality, or some other physical territory. When do I have time to take a break from ruling to go adventure? Are the other player characters also running their own territory? Do we all have time to take a break and go adventuring?
There are several active Confrontation groups still around. My understanding is the French and Italians still have an active tournament scene. They are even developing new models and profiles actively.I would not pay the 500 golds to play them, but I can state
DnD minis, skirmish game,
Confrontation, miniature battle.
That's how the Conan stories did it, which D&D domain-level play weirdly always seems to ignore.My answer has been to bring the adventure to the kingdom. Ruling aint easy, heavy is the head that wears the crown.