I’ve run several sessions of Avatar. I was asked to run it for money. The tables at Gen Con all sold out and as they added tables those seats would get snapped up instantly.
They had lines at thier demo area.
I hear of games locally.
Yea I see people playing Avatar.
I've never heard of a game locally, in London, so I remain a
little skeptical, because I've heard of a lot of other games being run. That's not to say they aren't being run of course. I'm hardly the oracle of London lol. Far from it.
However I am unsurprised to hear it went big at a con, it strikes me as the sort of game a lot of people would like to play at least once, but maybe not many people actually think to run. I know if I was at a con I might well sign up for it.
I guess more to the point, whether people are playing it or not, it doesn't seem like it's drastically more popular than a lot of other KS'd games which scored much, much smaller amounts of funding. That there's maybe not necessarily a close correlation between how much a TT RPG makes on KS and how much it's actually played?
Or maybe it's just about how much people feel a game is worthy of discussion? I have heard the rules for Avatar are somewhat unremarkable for a PtbA game, lacking say, the brilliance of MASKS, or the remarkable D&D emulation of Dungeon World. But maybe you can comment on that? Lancer, I would say, even in just the year or so after it came out, got a ton more discussion than Avatar has that I've seen, but is that just that Lancer was a more interesting game to discuss thematically and mechanically? I think it was doing something a lot riskier and more innovative - that's not a criticism of Avatar, per se, of course, just a potential cause of the lack of discussion.
EDIT - MCDM may well create outsize discussion impact in the other direction too - i.e. more discussion than it deserves in terms of player base, because it's muscling in on D&D territory, very intentionally and openly. Matt literally says (I'm paraphrasing slightly) "We think this game is better than D&D and its relatives at doing heroic fantasy-style D&D" in the Kickstarter video (I can find the quote if necessary, it's near the beginning), so there'll be a lot of < pantomine voice > "OH NO IT ISN'T!" and "OH YES IT IS!" type discussion back and forth until some kind of consensus forms (my guess: "It's really good [and/but] it's 'not D&D'" - delete and or but as applicable to whether you're spinning this negatively or positively!).
Avatar in particular uses Powered by the Apocalypse for its engine, and that's... an acquired taste. I mean, there are people who swear by it, but it's not exactly traditional.
Yeah though one thing I know from running PtbA is that it's not non-gamers who have a problem with it, it's not people new to RPGs who have a problem with it, it's solely people who are familiar with TT RPGs, often quite experienced D&D players, who just can't wrap their head around even Dungeon World. My main group managed it easily enough but others have struggled. So that might be a wash overall in terms of how many are playing it.