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'Here's a little thing I like to call passive perception'Can you provide one example of someone refusing to admit that some things in 5e came from 4e? Please? You've been going on about this for days.
'Here's a little thing I like to call passive perception'Can you provide one example of someone refusing to admit that some things in 5e came from 4e? Please? You've been going on about this for days.
I don't get it. Is this a joke of some kind?'Here's a little thing I like to call passive perception'
Monte Cook, when he was on the development team for 5e, posted some columns about their progress, intentions, etc. In one of them he talked about a rule he invented where a character's Perception bonus +10 acts as a static DC for noticing things around them without needing a roll. 'Here's a little something I like to call Passive Perception', I believe is the quote.I don't get it. Is this a joke of some kind?
Nitpick: the actual quote is "That's the straightforward, active perception issue, but what about what I like to call "passive perception?""'Here's a little something I like to call Passive Perception', I believe is the quote.
Ok. Again, is someone arguing against this?Monte Cook, when he was on the development team for 5e, posted some columns about their progress, intentions, etc. In one of them he talked about a rule he invented where a character's Perception bonus +10 acts as a static DC for noticing things around them without needing a roll. 'Here's a little something I like to call Passive Perception', I believe is the quote.
The same rule exists in 4e under the same name.
Yeah, people get funny about it, but the crux of the article isn’t about passive perception, per se. It’s about NOT ROLLING when the DM knows that the PC is either good enough/not good enough to succeed. It’s an introduction to 5e’s shift to formalize not rolling unless the outcome is in doubt.Nitpick: the actual quote is "That's the straightforward, active perception issue, but what about what I like to call "passive perception?""
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Very Perceptive - Legends and Lore
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That's not the argument.Can you provide one example of someone refusing to admit that some things in 5e came from 4e? Please? You've been going on about this for days.
Sure.Well, the book does explicitly tell you which role each class is designed to fill. Like, from a list.
As I said,When you have an ability which can only be used 3/day, there needs to be some sort of explanation regarding that limit, for instance. If the ability is blatantly supernatural, then it's not that hard to come up with one. If it's something that isn't, that can become harder.
You are assuming that any explanation has to be inherent to the character, and thus that the way things unfold in the fiction is caused by that inherent property of the character.If an additional constraint is imposed - along the lines of explain why things unfold as they do by reference to only inherent properties/capacities of the PCs - then 4e will not meet that constraint. But that constraint is not necessary for coherent and verisimilitudinous RPGing.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.