I can attest to this. Public play mods rarely had time for rituals, and were written with the idea that you'd achieve noncombat success in one very specific way (some sort of skill challenge). I ran into this problem during the CALI mods- we had a goal, we had to cross a desert to get there. The mod had this detailed extended skill challenge to allow us to make good time and not use up all our water and such.
"Or," my Death Priest of Dumathoin suggested, "I could cast this ritual that gives us all spectral mounts, and this other ritual that makes it so you don't need food or water for 24 hours. It'll cost me some residuum, but I don't really mind."
The DM blinked at me and said (paraphrased), "You could do that, but then there won't be much of an adventure."