Twiggly the Gnome
Legend
I’d say yes, more money, bigger house, higher score, I assume it is as simple as that
I’d say yes, more money, bigger house, higher score, I assume it is as simple as that
I don't know, but you're not alone. d100 roll-under feels more natural to me than d20 roll-under, despite having started roleplaying with OD&D and having played enough Rolemaster/Spacemaster that I should like high percentiles - but then again, I played a lot more Chaosium over the years, and started on them early so maybe that's it.An oddity of my own: rolling under feels good to me with percentiles but bad or at least not so good with 1d20. Even though it is very much viciously the same math and I have so much experience multiplying a score by 5 or dividing it by 5. What the heck is up with that?
I mean, I would say it's learned, not fundamental. You could have a numerical system where your score was the number of mistakes, and a 0 would be a perfect score.That. It's fundamental psychology drilled into us from when we're school children. You don't aim for lower numerical grades, after all. If there was a system that generated alphabetical results rather than numerical people would favor A over F - and I've actually heard people playing Rolemaster complain that A crits are less severe than F crits and that's backward.
The trick to using roll-under is to think of the numbers on the die as ordinals, not increments. You didn't roll a 1, you rolled "First". And First is best! Just like an A is the first letter, and that's the best. (Let's not investigate S-tier stuff.)
Except that varies:The way I see it, it's not roll under, it's roll as high as possible without going over the target number.![]()