Lanefan
Victoria Rules
Indeed; and the question then becomes whether that prioritizing was done by the designers' own choice or was caused by external influence.To me, it feels fair to claim if game designers openly state design goals and let some design goals cause other design goals to not be met that the designers prioritized some goals over others.
If it was done by the designers' own choice then sure, rail away at those designers: they brought it on themselves.
If it was done due to external influences (e.g. corporate directives) then the designers are largely not at fault, and don't deserve to be yelled at.