It's a Floating Staff - magic item. Or, she just dropped it to cast the spell with both hands, and it's simply leaning on her Orb of Invulnerability. Or, it's a Staff of Animating Objects and it animated itself along with all of those flying books, and she's casting Shield while flying with her Belt of Flying and wearing her Glasses of True Sight.So do we know why their staff is floating?
Medieval-trans-humanism-punk!
There's no end to the stories that this picture could be implying. No end to stories? Sounds like D&D to me.
This is the Way. Normally, the price of magic is "tasks".Most DMs will have a cleric in cities, even major towns, capable of raising the dead. Many times those clerics will ask for the PCs to complete some task in exchange. ...
Regarding OP image with the floating staff and books during spellcasting, I feel this is simply a way to personalize spells and spellcasting, via Spell Thematics in Tashas.
That, for me, is another thing I don't like about it.Regarding OP image with the floating staff and books during spellcasting, I feel this is simply a way to personalize spells and spellcasting, via Spell Thematics in Tashas.
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Heh, for me, the magic I care about is psionic. I couldnt care less about specific finger gestures, rare ingredient, or ritual. Most of psionic training is learning how to avoid spellcasting accidentally.Magic is magic in my games. The gestures, etc. for a spell being performed must be the same as if anyone else is casting it, and the results always look the same was well. If a player wanted their magic missiles to look like chickens, I would just look at them sideways, and tell them to just roll damage. Sorry, but I do take my D&D games, etc. seriously -- and to me, such things take away from that and my enjoyment of the game.
that is not so much an explanation as throwing the hands up and saying ‘well, I assume the artist must have had an idea about what is going on here’…Absolutely. I don't personally think that the image needs explaining, but I can easily explain it. It's "whatever is happening in the campaign that this takes place in" or, more correctly, "whatever the artist had in mind when making the art".
How much less?I could care less about specific finger gestures, rare ingredient, or ritual.
How is the primal internal? If a druid draws power from these nature souls, that's external to the druid...When I think about D&D magic, its flavors organize by power source: martial, psionic, primal, divine, and arcane. Each source has its own set of methods to participate in magical effects.
Psionic and primal rely on innate magic, ones own soul. These are internal sources of magic. In this animistic context, rocks, rivers, plants, etcetera have a soul. Wolves might altogether have a collective soul, a lupine spiritual presence and influence. There are levels to a soul: aura (Material), spirit (Ethereal), and mind (Astral). The term ki refers to the aura. Nature beings are less actively minds, but all have aura to some degree, and some have a strong spirit influence.
I think this is rather unorthodox interpretation of divine. How do the gods fit into this?Divine and arcane rely on external magic, namely the mysterious quality inherent in existence itself, the ambient magic sometimes referred to as the Weave. Divine connects with this external magic via archetypal symbols, cultural paradigms, and linguistics. It tends to focus on the miracle of the primordial "creation", where Astral thought preexists Material effect, as well as an ongoing miraculous sustenance and intervention.
Arcane connects to this external magic via the magic properties inherent in ordinary objects, like ingredients that require specific material components to construct a ritual process for a specific material effect. An arcane wand or other focus, is a high tech magic device that can substitute for various material components. It is often the case in arcane magic, that the arcanist utilizes ones own soul via intentions and concentration as one of the ingredients among the components. Indeed, in the list of spell components, V, S, and M, one can add C for concentration. In the case of Sorcerers, their own body is any and every material component. They might still require verbal and somatic, but they dont need to study the protoscience of ordinary objects. Generally, I hope 2024 removes the costly gp component from every spell because external money interferes extremely with innate magic. Spells that need to avoid spamming, such as undead animation, should have appropriately flavorful limits in the spell description.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.
(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.