Chaosmancer
Legend
Yes being incredibly strong = extraordinary.
I didn't say they did. The old english were telling stories, not playing a RPG. Different audiences have different needs. I am, and have been, only talking about RPG specific jargon. What need to understand what is happen with respect to our reality.
I never said it was limited to strength. I was just talking about made them heroes. However, many did have extraordinary strength and/or equipment.
But, honestly, the term we use for it shouldn't matter.
Dragon Breath is, canonically, magical. It is magic of the background radiation of the multiverse, and so it cannot be dispelled, countered, or affected by an anti-magic field, but the designers have called it magic. But, if you read the description of dragon breath... none of that was stated. It is no where in the books. Why?
Because the only time it came up was when someone demanded to know if Dragon Breath was magical, and if it could be counterspelled. That's the reason this logic exists. I understand you want to have the precise mechanical definition, but honestly, you need to do that with so many things, only because of one set of abilities. The only time it matters whether a paladin's aura is magical, supernatural, or extraordinary is when you are interacting with dispel magic and anti-magic field. That's it. Otherwise, we've never needed to label these things.
Ki is a type of magic, but it isn't meant to interact with those three spells. Because those spells were designed... to deal with spells! So, if you set those three spells aside... really.. in the end... it doesn't matter. Is Ki magic or an supernatural force expressing the soul of a warrior? Both! Neither! Let the players decide on that. What we do know is that Monks have a Ki pool and they spend it to activate abilities. And what those abilities do. Why do fighters never mention ki?! Because they don't have a mechanical Ki pool that they spend for abilities. That's why. It is a mechanic first, but whatever force it is exists in all living things, just like the magic of the dragon.
Call it magic
Call it supernatural forces
Call it extraordinary training.
All of them are the same thing, in the end, until you need to specifically say "this is a spell that can be counterspelled" or "this is an effect that is suppressed by anti-magic fields". Until that point, the label doesn't actually mean anything, in the context of the game.