Rob credits the negative reaction to 4E being because it changed both the rules and the setting, saying that it might have been better received if the setting stayed the same while the rules changed.
Well, of course. But that's the issue I was pointing out.This tells m a lot about how 4e rituals were used at your table (or not, as the case may be) but they don't accurately reflect how often they were used at mine because they saw a LOT of use at my table.
Pretty much the entire room applauded, which I hadn't been expecting at all. It was quite disheartening.I'm guessing some people cheered?
I’ll never quite get the hate people have for Vancian magic.Pretty much the entire room applauded, which I hadn't been expecting at all. It was quite disheartening.
You are correct that roles do make it easier to onboard new players. If the roles had only existed for 1 level, which is a design trick they could have pulled, it would have been fine.As a counterpoint, I found that roles made it easier to onboard and classes to new players. Many new players liked that roles made class expectations, particularly regarding play style, clear rather than opaque. I had a number of players at my tables who disliked that 5e moved away from roles because they suddenly had the problem in reverse. They now found it difficult to present new classes to their new players and to onboard those players. I understand that the popularity would suggest that isn't true, but I don't necessarily think that this is causally related.
There’s probably a way of communicating this without having the concrete box around the character, i.e. “if you want to be a controller, consider these options. If you want to be more of a blaster, consider these. You may find other cool combinations that work together!”You are correct that roles do make it easier to onboard new players. If the roles had only existed for 1 level, which is a design trick they could have pulled, it would have been fine.
I think it all comes down to playstyle and what a player wants in their class fantasy.I’ll never quite get the hate people have for Vancian magic.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.