D&D General New Interview with Rob Heinsoo About 4E

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Like I've said many times. I don't care what the label said. It's not relevant.
so again... you can say you disagree with them not being supernatural and you feel they should have been... but factually in world in rule and as written they are not. You don't like that (no one I have seen wants you to like it, thinks you need to like or even wants you to like it)
 

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When you have a robust combat system, everything's a fight. When you have a Power Card, you say "I use this card" instead of "I duck under his attack and bring my sword up under his arm" (or whatever fluffiness is appropriate). Some players fall into this trap.
Why would I say that, when it makes no difference to my action resolution?

One thing that I enjoyed about combat in 4e D&D is that fiction actually matters to resolution, and that resolution generates lots of colourful fiction.
 

so again... you can say you disagree with them not being supernatural and you feel they should have been... but factually in world in rule and as written they are not. You don't like that (no one I have seen wants you to like it, thinks you need to like or even wants you to like it)
So do we really need to put this on spin cycle? I can call my cat a dog but she's still going to meow.

We disagree. As far as I'm concerned the only possible reason a fighter could do what they do is because at least some of their powers are supernatural. The martial label is not defined as mundane, it's defined as the label of powers for fighters. You are the one insisting it cannot be supernatural in nature, it is not stated one way or another in the PHB.
 

so again... you can say you disagree with them not being supernatural and you feel they should have been... but factually in world in rule and as written they are not. You don't like that (no one I have seen wants you to like it, thinks you need to like or even wants you to like it)
Fighters are allowed to survive 100-foot falls and being chomped on by dragons, that's not supernatural. But being able to maneuver to deter someone from getting around them, that's clearly witchcraft.
 

So do we really need to put this on spin cycle? I can call my cat a dog but she's still going to meow.
You can call your cat what you want. You can call your dog what you want. When you call something that can be pointed out in print being called one the other that isn't just your feeling... it is you disagreeing with the language we all agree on.

Now, if you want to call your cat a mini cow, that's cool... but you don't get to be shocked when you trout out your mini cow and people say "Dude that's a cat, I can show you in the books where it is identified as such"
We disagree. As far as I'm concerned the only possible reason a fighter could do what they do is because at least some of their powers are supernatural.
that opinion is fine at your home, at your table... but when you come into public (like say enworld) and say it I can't understand how you can not understand push back...

Imagine being color blind, unable to tell orange red and yellow from one onther... comeing online to show off your orange shirt and getting upset when people say "Oh sorry but that's yellow"
The martial label is not defined as mundane, it's defined as the label of powers for fighters. You are the one insisting it cannot be supernatural in nature, it is not stated one way or another in the PHB.
 

Fighters are allowed to survive 100-foot falls and being chomped on by dragons, that's not supernatural. But being able to maneuver to deter someone from getting around them, that's clearly witchcraft.
my 5e game (not my character and not a fighter but a martial character without spells) at level 7 can jump from 60-80ft cliff land (prone), stand and 6 second later run faster then any other character could even if they didn't jump down 60ft...

the character has just shy of 100hp, a base move of 45, and can dash as a bonus action... and if she takes a moment to get mad first she takes 1/2 damage from the fall so might be able to jump any amount of distance down (average of the max fall damage is 20d6 or about 70ish damage... so half is 35. max is 120 but half 60)

also when she fights next to a person also fighting the same target her knife deals more damage then a two handed sword.
 

Why would I say that, when it makes no difference to my action resolution?

Well... I meant more "whatever is appropriate to the fiction" rather than the specific example. It can be any level of fluffiness that is appropriate to your own sensibilities, but I would personally prefer it to be a little more catered to the individual encounter, round, monster, and character than just a generic "I use this power". YMMV of course!

But to answer your question: To me, the dynamic fiction is its own reward. It doesn't matter to me if it "makes no difference to your action resolution" - it makes a difference to what is imagined is going on!

One thing that I enjoyed about combat in 4e D&D is that fiction actually matters to resolution, and that resolution generates lots of colourful fiction.
Yeah, exactly!
 
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You can call your cat what you want. You can call your dog what you want. When you call something that can be pointed out in print being called one the other that isn't just your feeling... it is you disagreeing with the language we all agree on.

Now, if you want to call your cat a mini cow, that's cool... but you don't get to be shocked when you trout out your mini cow and people say "Dude that's a cat, I can show you in the books where it is identified as such"

that opinion is fine at your home, at your table... but when you come into public (like say enworld) and say it I can't understand how you can not understand push back...

Imagine being color blind, unable to tell orange red and yellow from one onther... comeing online to show off your orange shirt and getting upset when people say "Oh sorry but that's yellow"

Where does it say that martial powers cannot be supernatural?

In any case I really don't care. I'm done.

P.S. you don't get to tell me what my opinion is .
 

my 5e game (not my character and not a fighter but a martial character without spells) at level 7 can jump from 60-80ft cliff land (prone), stand and 6 second later run faster then any other character could even if they didn't jump down 60ft...

the character has just shy of 100hp, a base move of 45, and can dash as a bonus action... and if she takes a moment to get mad first she takes 1/2 damage from the fall so might be able to jump any amount of distance down (average of the max fall damage is 20d6 or about 70ish damage... so half is 35. max is 120 but half 60)

also when she fights next to a person also fighting the same target her knife deals more damage then a two handed sword.
Witchcraft, clearly!

It's a Fair Cop.jpg
 


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