D&D (2024) 2024 Player's Handbook Reveal: Feats/Backgrounds/Species

It's absolutely outright bad design.

Wow dude. The whole way through this thread you have stated that almost nobody will like these changes. Despite many people disagreeing, you continue to think that you are right and anyone who disagrees is wrong. You are totally entitled not to like the changes. I do like them and judging by the thread so do many others.

I'm not a min-maxer and I enjoy when setting up a character means having to think about what I want, how it fits the character and the mechanical benefits. I tend to not worry about the mechanical stuff as much as what contributes to the story of my character. I'm quite happy to create a sub-optimal (in min-maxer terms) character if it adds to the story I am creating.

I like having to weigh up costs and benefits of different options. I like how doing this adds small oddities that I can then take into account and put a story around it. I don't like having everything I want being given to me. That's boring.
 

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Customizing is also apparently in the DMG. Not rocket science.
Which I've already accounted for. A bunch of new, scared, or just rules-conservative DMs will make sure this is a problem for a huge number of people.

You can't put the cat back in the bag - the cat has been out for 10 years for skills, and 5 years for stats. And you're trying to suggest trying to shove this cat back in is smart lol.
I honestly hope that backgrounds force players to take more suboptimal-but-still-functional routes in character creation.
They won't - instead we'll just see the very small number of more optimal backgrounds used over and over and over.

Also certain classes will have an absolutely perfect background, with stats, skills and Feat all good, and others will have no backgrounds which line up with their better stat arrays - or only one. God help us if there's only one which has both CHA and CON lol because like 20% of characters will have it.
 


Damn straight. Even board games layer story and flavor text on top of their mechanics.
There is a delicate balance between flexible, adaptable, flavorful mechanics versus cookie-cutter straightjacket.

2024 seems to strike the right balance.
 


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