In 3e, Carceri has just "Mild-Evil" as planar trait (alongside normal gravity, that weird but cool planar structure and whatnot). For comparison, the Abyss was Mild-Chaos and Mild-Evil, and the Pandemonium was Mild-Chaos. Limbo was Strong Chaos. Hades was Strong Evil.So Arcadia is Chaotic because all those laws only exist to constrain the behavior of chaotic individuals who would undermine the system?
Doesn't fly.
Arcadia's inhabitants like having laws, because they mean they know what to expect. They generally gladly follow them, even if they're inconvenient. They're the kind of people who like having HOAs specifying what color their houses can be.So Arcadia is Chaotic because all those laws only exist to constrain the behavior of chaotic individuals who would undermine the system?
Doesn't fly.
1) Purple, The PRIME MATERIAL
2) Yellow, The POSITIVE MATERIAL PLANE
3) Grey, The NEGATIVE MATERIAL PLANE
4) Lt. Blue The AIR ELEMENTAL PLANE
5) Red The FIRE ELEMENTAL PLANE
6) Green The EARTH ELEMENTAL PLANE
7) Blue The WATER ELEMENTAL PLANE
8) Orange, The ETHEREAL PLANE
9) Lt. Blue, The ASTRAL PLANE
10) Blue, The SEVEN HEAVENS
11) Lt. Blue, The HAPPY HUNTING GROUNDS
12) Blue, The TWIN PARADISES
13) Lt. Blue, OLYMPUS
14) Blue, ELYSIUM
15) Blue/Grey, GLADSHEIM
16) Grey, LIMBO
17) Red/Grey, PANDEMONIUM
18) Red, The 666 LAYERS OF THE ABYSS
19) Lt. Red, TARTERUS
20) Red, HADES
21) Lt. Red, GEHENNA
22) Red, The NINE HELLS
23) Red/Grey, ACHERON
24) Grey, NIRVANA
25) Blue/Grey, ARCADIA
Having watched a lot of Dora the Explorer with my kiddos back in the day, this D&D Dad thinks the if I were to stat up Dora's sentient magic map for D&D it would be the most popular magic item since the bag of holding.I like it
Amusing to read through 15 pages of a thread about a lil map — you folks would love Dora the Explorer![]()
I have loved fantasy maps ever since probably whichever Oz book had a map of Oz and the Great Desert around it. I have vague recollections from even earlier of taking my kids books and creating roadways all over my room for my various toy vehicles to drive on (they went on books much more smoothly than on the carpet).I like it
Amusing to read through 15 pages of a thread about a lil map — you folks would love Dora the Explorer![]()
As soon as I saw the map and the Outlands in the middle my head immediately jumped to Flash Gordon and the realms of Mongo, then I merged that with the Mortal Kombats OutworldIt's a forest moon, and the domain of Prince Barin.
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Elysium, Beastlands and Arborea are pretty much the same, I've always tended to just merge them together anyway, thats not a bad thing - especially if you make them smaller floating landmasses revolving around the central hubElysium,Beastlands, and Arborea look too samey and Mount Celestia should the silver sea surrounding it, land.
I've read about all the planes quite extensively and, for my money, they are definitely not pretty much the same. Where are you getting your information?As soon as I saw the map and the Outlands in the middle my head immediately jumped to Flash Gordon and the realms of Mongo, then I merged that with the Mortal Kombats Outworld
Elysium, Beastlands and Arborea are pretty much the same, I've always tended to just merge them together anyway, that not a bad thing - especially if you make them smaller floating landmasses in the revolving around the central hub
Arborea - 1 vast forest, 2 a towering mountain, 3 a vast river 4 a vast desert 5 settled fields and orchards, celestials, spiritsI've read about all the planes quite extensively and, for my money, they are definitely not pretty much the same. Where are you getting your information?
Is geography the principle factor be concerned about? Feel free to pass on the "It's a map" comments.Arborea - 1 vast forest, 2 a towering mountain, 3 a vast river 4 a vast desert 5 settled fields and orchards, celestials, spirits
Beastlands - 1 vast forest, 2 a towering plateau, 3 a vast river (Oceanus) 4 a vast savannah, 5 sentient animals, celestials, spirits
Elysium - 1 vast forest and meadows 2 steep hills and mountains 3 a vast river (Oceanus) 4 a vast swamp and ocean 5 guardinals and other celestials
sure the inhabitants and cultures are different, but the geography is largely interchangeable and easily blends in to each other

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.
(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.