D&D (2024) 2024 Player's Handbook reveal: "New Warlock"

"The character builder's paradise".


We last saw the Warlock in Playtest 7, with a lot of features from 2014 restored from the previous version. Still, a lot of questions (for me) remain: here's my list from before the video ran:
  • Will the three pacts still be invocations, and will it be possible to get all of them by level 2? (I hope not). Yes.
  • If they are invocations, will people still believe they are getting more invocations than thry had in 2014? Yes.
  • What will the Pact of the Chain special creature options be? (We've seen the Sphinx of Wonder previewed already.) Is there still going to be a (M-sized) skeleton option? YES!
  • Will Pact of the Tome still have the lame rewritten Ritual Caster rules, of only two 1st level rituals, and never any more? (I hope not). No answer, but I doubt it's been changed.
  • Is it conceivable that anyone would not take Pact of the Blade as one of their Invocations? (Doubt it.) No answer. They did not talk about whether later invocations will give Extra attack, or other concerns here.
  • Will anyone be able to take Eldritch Blast? "Warlock Specific"
(Happily, many of these questions were indeed answered in the video!).
I think warlock really benefits from having the subclasses come at level 3: you can "dabble" in the occult without selling your soul until level 3 (though admittedly, the wording of the fluff text does not require you to sell your soul).

OVERVIEW
  • Invocations at 1, Magical Cunning at 2 (as in PT7)
  • Crawford claims we will get more eldritch invocations. Assuming the table's as in PT7, this is a bit of a fudge: there's one for a pact at level 5 (no gain) and one extra, at level 5, and for most it will go, I feel, to another pact). Yes there's more flexibility.
  • Main choices are Pact Boons. "This is a big deal" -- "it is a juicy choice" they say, and Crawford makes it clear you can get them all "over time". "Over time", though, is by level 2. To me this is too much too early.
  • NEW: all pact boons at level 1 now.
  • NEW: "More Spooky critter options" for Pact of the Chain, speaking to Patron types. Complete list: Slaad tadpole. Skeleton, Imp, Pseudodragon, Quasit, Sprite (Fey), Sphinx of Wonder (Celestial), Venomous Snake. All will be in the PHB.
  • Spellcasting has been enhanced: more invocations work with warlock spells. Now they don't just affect Eldritch Blast (which is warlock-specific -- not clear how that's mechanized, though). You can have Ray of Frost with Repelling Blast.
  • NEW: Lessons of the First Ones only lets you take an Origin Feat.
  • Contact Patron at 9, Mystic Arcanum at 11+, expanded spell list (though not as big as sorcerer).
  • All subclasses get an expanded spell list.
SUBCLASSES

ARCHFEY - "a teleportation fantasia"
  • Gameplay was not living up to the flavour. Going "all-in" on Teleportation.
  • Additional effects occur whenever you cast the spell, not just the free casting from Steps of the Fey. (Refreshing step and Taunting Step confirmed, as in PT7 apparently).
  • Beguiling Defenses, causing psychic damage
  • Bewitching magic at 14 as in PT7 -- "ridiculous in all the best ways".
CELESTIAL
  • NEW: from expanded class spell list. Summon Celestial on spell list.
  • NEW: Guiding Bolt, Cure wounds and Aid (Aid was not on PT7 list) on subclass list
  • You can be "a hired hitman from the gods"
  • NEW: Searing Radiance at 14 now can apply to an ally.
FIEND
  • Magical weapons no longer pass your damage resitance (in reference to Fiendish Resilience at 10?)
  • "tankiness" seen in BG3 is also here: Dark One's Blessing seems completely rewritten, as it was described in the Design Note of the PT7.
GREAT OLD ONE
  • NEW: Summon Aberration might be a version of the Mind Flayer (an option in the Summon Abberation spell)
  • when you do damage, you can do psychic.
  • Psychic Spells for enchantment/illusion without Verbal/Somatic (but you still need Material); damage may be Psychic. Clairvoyant Combatant can be a battle of wills (focusing damage to one target -- a nod to AD&D psionic battles). Eldritch Hex also as in PT7.
 

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I played a fight in 4e where a dragon attacked a village built on a lake, with homes connected by narrow wooden bridges. I marked the dragon with my aegis of assault, and so of course he ripped me to shreds.

With only a few HP left, I shifted out of reach and dove into the water so he couldn't reach me. Every time he attacked someone thereafter, I teleported into the air beside him, sliced, and fell into the water again, always out of his reach.

It was silly, but that was some of my best defender-ing.
They way this story started, I was expecting a thrush to arrive at any moment to whisper about the dragon weak spot...
 

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I played a fight in 4e where a dragon attacked a village built on a lake, with homes connected by narrow wooden bridges. I marked the dragon with my aegis of assault, and so of course he ripped me to shreds.

With only a few HP left, I shifted out of reach and dove into the water so he couldn't reach me. Every time he attacked someone thereafter, I teleported into the air beside him, sliced, and fell into the water again, always out of his reach.

It was silly, but that was some of my best defender-ing.
That’s awesome. The 4E swordmage is my absolute all-time favorite D&D class. Such an absolute blast to play.
 

Looking again, I think you are right, this is a Humam woman..though still yhst she weirdly gives me a Cloud Giant vibe?
I know this is a very late reply, but also I’m 99% sure the Celestial Warlock is an Aasimar. It has the glowing eyes and also the body markings that the Aasimar species art shows them having, and Aasimar in the latest printing could be small. So could just be a small sized Aasimar.
 

I think it's technically "The Hexblade" - people just tend to drop the "The" out of expediency.

But yeah, most likely would need a new name if it's no longer explicitly linked to a weapon.
Technically you are correct, but everyone just kind of acts like it refers to the Warlock and not the Patron. Partly because that's how the original 3e Hexblade was, and what the nomenclature most easily suggests. Partly because (as this thread has discussed) no one has any idea what the heck a "Hexblade" is supposed to be, if they exist as a defined and specific entity in the setting.

Really, that's the key for me. Warlock subclasses aren't themed around planes or power sources or magic styles. They're themed around the Patron, a creature type with a well defined narrative presence in the game and setting. Fathomless and Undying are the worst at this, but all of the others immediately tell you want they're about. You've contracted with a cunning Fiend, or a merciless Undead, or a whimsical Archfey, or a benevolent Celestial.

That's what a Patron should be about. And that's why Hexblade was flawed from the start.
 

I know this is a very late reply, but also I’m 99% sure the Celestial Warlock is an Aasimar. It has the glowing eyes and also the body markings that the Aasimar species art shows them having, and Aasimar in the latest printing could be small. So could just be a small sized Aasimar.
Yeah, leaning that way, too.
 


I know this is a very late reply, but also I’m 99% sure the Celestial Warlock is an Aasimar. It has the glowing eyes and also the body markings that the Aasimar species art shows them having, and Aasimar in the latest printing could be small. So could just be a small sized Aasimar.
They keep showing that group image of Aasimar, but I haven't seen anyone take of still of that yet, just that I recognize there's ones that are certainly based off of Planetars with the light green skin.
 

So:

Archfey Elf
Fiend Tiefling
Great Old One Human
Celestial Aasimar

Also maybe or maybe not the first Aasimar class art we have seen, depending on how you view the Soulknife and the Iconic Wizard.
Oh, I am dead certain about the main Wizard at this point, especially with the other art piece of the Wizard showing her glowing eyes not being part of a Spell in that piece. The Soul Knife also seems pretty apparent.

We've gotten the full view on 25 out of 60 Class pieces in the 5 Classes in these videos, with some more to come partially revealed. We can reasonably expect 6 representatives of each Species, based on what the Art Directors were laying down, so just by averages we should have several of each Species by now.
 

They keep showing that group image of Aasimar, but I haven't seen anyone take of still of that yet, just that I recognize there's ones that are certainly based off of Planetars with the light green skin.
Here ya go:

Screenshot_20240624_184315_YouTube.jpg


The suspected Aasamir:

GQeA7sxXoAARO3k.jpeg
Screenshot_20240624_182004_YouTube.jpg
Screenshot_20240625_122406_YouTube.jpg
Screenshot_20240624_184618_YouTube.jpg
 

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