Chaosmancer
Legend
What we've learned from this thread:
Old School: Harshly judges and believes itself to be superior to the things they call New School.
New School: Harshly judges and believes itself to be superior to the things they call Old School.
Tribalism: it's what's for dinner.
Honestly, I try not to harshly judge people who say they like Old School DnD. I really don't. If someone told me their game is going to feature tracking water and arrows, then I'd say "hey, not my cup of tea." If they wanted to know why I'm not a fan of doing that, I would point out I don't see the point in doing so, and explain my reasoning. If they wanted instant death traps, I'd point out why I don't think that fosters the kind of play environment I want at my table, because it causes too much paranoia for my players.
But instead, every time we try and discuss this topic, I get told I don't appreciate role-playing. That we are playing on easy mode, that we don't want a challenge, that we are less intelligent, less dedicated.... and yeah, it gets under my skin. I don't often talk about my DMing style or the challenges I give to my players on this site (until I start getting a little heated) because I am endlessly told that I am not challenging them, that my way of doing things is too easy. I'm not a real DnD player.
And if it was once or twice, it wouldn't be a big deal. But every time this comes up. It is the same song and dance.