mamba
Legend
DDB already is a subscription model and pretty successful, the VTT will further push it in that direction (if WotC succeeds with it, they would not spend 10s of millions if this were not their goal)So what makes DnD different and ripe for being a subscription model? I only need a few days of the service to copy everything that was digital and play for years, but that will be a superior subscription model for some reason? If there are markets that aren't subscription friendly, then doesn't make sense that DnD could be unfriendly to such a model?