D&D Historian Benn Riggs On Gary Gygax & Sexism

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The recent book The Making of Original Dungeons & Dragons 1970-1977 talks about the early years of D&D. In the book, authors Jon Peterson and Jason Tondro talk about the way the game, and its writers, approached certain issues. Not surprisingly, this revelation received aggressive "pushback" on social media because, well, that sort of thing does--in fact, one designer who worked with Gygax at the time labelled it "slanderous".

D&D historian Ben Riggs--author of Slaying the Dragon--delved into the facts. Note that the below was posted on Twitter, in that format, not as an article.

D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy.

The internet has been rending its clothes and gnashing its teeth over the introduction to an instant classic of TTRPG history, The Making of Original D&D 1970-1977. Published by Wizards of the Coast, it details the earliest days of D&D’s creation using amazing primary source materials.

Why then has the response been outrage from various corners of the internet? Well authors Jon Peterson and Jason Tondro mention that early D&D made light of slavery, disparaged women, and gave Hindu deities hit points. They also repeated Wizard’s disclaimer for legacy content which states:"These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed."

In response to this, an army of grognards swarmed social media to bite their shields and bellow. Early D&D author Rob Kuntz described Peterson and Tondro’s work as “slanderous.” On his Castle Oldskull blog, Kent David Kelly called it “disparagement.” These critics are accusing Peterson and Tondro of dishonesty. Lying, not to put too fine a point on it.So, are they lying? Are they making stuff up about Gary Gygax and early D&D?

Well, let's look at a specific example of what Peterson and Tondro describe as “misogyny “ from 1975's Greyhawk. Greyhawk was the first supplement ever produced for D&D. Written by Gary Gygax and Rob Kuntz, the same Rob Kuntz who claimed slander above, it was a crucial text in the history of the game. For example, it debuted the thief character class. It also gave the game new dragons, among them the King of Lawful Dragons and the Queen of Chaotic Dragons. The male dragon is good, and female dragon is evil. (See Appendix 1 below for more.)

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It is a repetition of the old trope that male power is inherently good, and female power is inherently evil. (Consider the connotations of the words witch and wizard, with witches being evil by definition, for another example.)

Now so-called defenders of Gygax and Kuntz will say that my reading of the above text makes me a fool who wouldn’t know dragon’s breath from a virtue signal. I am ruining D&D with my woke wokeness. Gygax and Kuntz were just building a fun game, and decades later, Peterson and Tondro come along to crap on their work by screeching about misogyny.

(I would also point out that as we are all white men of a certain age talking about misogyny, the worst we can expect is to be flamed online. Women often doing the same thing get rape or death threats.)

Critics of their work would say that Peterson and Tondro are reading politics into D&D. Except that when we return to the Greyhawk text, we see that it was actually Gygax and Kuntz who put “politics” into D&D.

The text itself comments on the fact that the lawful dragon is male, and the chaotic one is female. Gygax and Kuntz wrote: “Women’s lib may make whatever they wish from the foregoing.”


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The intent is clear. The female is a realm of chaos and evil, so of course they made their chaotic evil dragon a queen.

Yes, Gygax and Kuntz are making a game, but it is a game whose co-creator explicitly wrote into the rules that feminine power—perhaps even female equality—is by nature evil. There is little room for any other interpretation.

The so-called defenders of Gygax may now say that he was a man of his time, he didn’t know better, or some such. If only someone had told him women were people too in 1975! Well, Gygax was criticized for this fact of D&D at the time. And he left us his response.

Writing in EUROPA, a European fanzine, Gygax said:“I have been accused of being a nasty old sexist-male-Chauvinist-pig, for the wording in D&D isn’t what it should be. There should be more emphasis on the female role, more non-gendered names, and so forth."

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"I thought perhaps these folks were right and considered adding women in the ‘Raping and Pillaging[’] section, in the ‘Whores and Tavern Wenches’ chapter, the special magical part dealing with ‘Hags and Crones’...and thought perhaps of adding an appendix on ‘Medieval Harems, Slave Girls, and Going Viking’. Damn right I am sexist. It doesn’t matter to me if women get paid as much as men, get jobs traditionally male, and shower in the men’s locker room."

"They can jolly well stay away from wargaming in droves for all I care. I’ve seen many a good wargame and wargamer spoiled thanks to the fair sex. I’ll detail that if anyone wishes.”


So just to summarize here, Gygax wrote misogyny into the D&D rules. When this was raised with him as an issue at the time, his response was to offer to put rules on rape and sex slavery into D&D.

The outrage online directed at Peterson and Tondro is not only entirely misplaced and disproportional, and perhaps even dishonest in certain cases...

Part 2: D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy....it is also directly harming the legacies of Gygax, Arneson, Kuntz and the entire first generation of genius game designers our online army of outraged grognards purport to defend.

How? Let me show you.The D&D player base is getting more diverse in every measurable way, including age, gender, sexual orientation, and race. To cite a few statistics, 81% of D&D players are Millenials or Gen Z, and 39% are women. This diversity is incredible, and not because the diversity is some blessed goal unto itself. Rather, the increasing diversity of D&D proves the vigor of the TTRPG medium. Like Japanese rap music or Soviet science fiction, the transportation of a medium across cultures, nations, and genders proves that it is an important method for exploring the human condition. And while TTRPGs are a game, they are also clearly an important method for exploring the human condition. The fact the TTRPG fanbase is no longer solely middle-aged Midwestern cis men of middle European descent...

...the fact that non-binary blerds and Indigenous trans women and fat Polish-American geeks like me and people from every bed of the human vegetable garden ...

find meaning in a game created by two white guys from the Midwest is proof that Gygax and Arneson were geniuses who heaved human civilization forward, even if only by a few feet.

So, as a community, how do we deal with the ugly prejudices of our hobby’s co-creator who also baked them into the game we love? We could pretend there is no problem at all, and say that anyone who mentions the problem is a liar. There is no misogyny to see. There is no **** and there is no stink, and anyone who says there is naughty word on your sneakers is lying and is just trying to embarrass you.

I wonder how that will go? Will all these new D&D fans decide that maybe D&D isn’t for them? They know the stink of misogyny, just like they know **** when they smell it. To say it isn’t there is an insult to their intelligence. If they left the hobby over this, it would leave our community smaller, poorer, and suggest that the great work of Gygax, Arneson, Kuntz, and the other early luminaries on D&D was perhaps not so great after all…

We could take the route of Disney and Song of the South. Wizards could remove all the PDFs of early D&D from DriveThruRPG. They could refuse to ever reprint this material again. Hide it. Bury it. Erase it all with copyright law and lawyers. Yet no matter how deeply you bury the past, it always tends to come back up to the surface again. Heck, there are whole podcast series about that. And what will all these new D&D fans think when they realize that a corporation tried to hide its own mistakes from them?

Again, maybe they decide D&D isn’t the game for them. Or maybe when someone tells you there is **** on your shoe, you say thanks, clean it off, and move on.

We honor the old books, but when they tell a reader they are a lesser human being, we should acknowledge that is not the D&D of 2024. Something like...

“Hey reader, we see you in all your wondrous multiplicity of possibility, and if we were publishing this today, it wouldn’t contain messages and themes telling some of you that you are less than others. So we just want to warn you. That stuff’s in there.”

Y’know, something like that legacy content warning they put on all those old PDFs on DriveThruRPG. And when we see something bigoted in old D&D, we talk about it. It lets the new, broad, and deep tribe of D&D know that we do not want bigotry in D&D today. Talking about it welcomes the entire human family into the hobby.To do anything less is to damn D&D to darkness. It hobbles its growth, gates its community, denies the world the joy of the game, and denies its creators their due. D&D’s creators were visionary game designers. They were also people, and people are kinda ****** up. So a necessary step in making D&D the sort of cultural pillar that it deserves to be is to name its bigotries and prejudices when you see them. Failure to do so hurts the game by shrinking our community and therefore shrinking the legacy of its creators.

Appendix 1: Yeah, I know Chaos isn’t the same as Evil in OD&D.

But I would also point out as nerdily as possible that on pg. 9 of Book 1 of OD&D, under “Character Alignment, Including Various Monsters and Creatures,” Evil High Priests are included under the “Chaos” heading, along with the undead. So I would put to you that Gygax did see a relationship between Evil and Chaos at the time.

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Look, folks, we know how a conversation like this goes on the internet. Because, internet. Read the rules you agreed to before replying. The banhammer will be used on those who don't do what they agreed to.
 

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I would be interested to hear which dark corners of the internet where this is a common complaint.
Facebook, depressingly. I think perhaps I see the discussions because I weighed in on some of the debates about the Little Mermaid, the Marvels, Madame Web, and She-Hulk. It's also quite interesting to see the level of discussion about polarising figures like Amber Heard or Meghan Markle. Misogyny is alive and thriving throughout the world. I think certain people who see the world moving away from their viewpoint, feel empowered if they can band together to help movies they don't like be less successful through online campaigns.

The interesting one for me was She Hulk. I read criticism for years and finally went in with low expectations and I loved the show. A lot of the criticism arose from a very blinkered perspective, criticising the show for [spoilers] her being in control (implying women are in control while men are victims of their own anger but comic accurate because she got a lower dose of gamma radiation), criticising the show because she beats the Hulk (he could beat her easily but was trying to train her), for being anti-men (the show pokes fun at misogyny), because she has a one-night stand, and being silly, when Deadpool is far sillier.

The show poked fun at the US legal system, social media, celebrity PR, mainstream media, online dating, new age therapy, bridezillas, misogynistic men's movements, ghosting, super hero tropes, Disney, Kevin Fiege, and itself but critics focus on it being anti-men. Criticism of Captain Marvel is very different to the criticism of the equally powerful and equally dull Superman.

I'm more in favour of balance. I love the random whore table in the DMG but it needed to be alongside random merchant, random guard, random city-dweller, random rural dweller, random noble etc tables. It also needed more men on the table. The painted doxie is one of my favourite thumbnail sketches to this day.
 

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Chaoskampf (or Drachenkapf) is the mythological battle of Order versus Chaos. With Order universally seen as masculine and the sky, Chaos universally seen as feminine and the sea: Hence the Sky God vs Sea Serpent trope we see time and again in mythology: Thor vs. Jormungandr, Marduk vs. Tiamat etc.
 


Chaoskampf (or Drachenkapf) is the mythological battle of Order versus Chaos. With Order universally seen as masculine and the sky, Chaos universally seen as feminine and the sea: Hence the Sky God vs Sea Serpent trope we see time and again in mythology: Thor vs. Jormungandr, Marduk vs. Tiamat etc.
Thanks, Doctor Peterson, but the relevant bit to this discussion was his tongue-in-cheek parenthetical.
 

But... that they made Tiamat an evil girl and Bahamut a good boy doesn't really feel very sexist. The women's lib comment seems like the only genuinely sexist part. Why isn't presenting a female dragon as the ultimate big bad not empowering? Tiamat has lower stats because she's kind of destined to lose... but she's kind of a girlboss. Has Tiamat got a bunch of gender stereotype powers? Are all chromatic dragons female and all metallic male? In spite of the women's lib comment, dragon gender isn't very important.

Like the Strength attribute limitations in the 1e PHB are much worse to me. That's directly telling the players that women can't do things in the game world as well as men. Gary knows that Fighters need percentile Strength and then women are limited? For realism? In a game about exceptional characters casting fireballs at dragons? This is the line you draw? This is a rule you have to add for AD&D?
Yeah, Tiamat was a real world goddess so Gygax didn't 'make her female'. Also, she was less powerful than Bahamut because the evil dragons were less powerful than the good ones. It wasn't a gender thing.

With regard to female strength caps, 1e was not like 5e, because you rolled for your stats so most characters were not touching a strength cap so it wasn't as horrific a handicap as people make out. In my decade of play I had only 2 female characters who hit the cap - a human whose exceptional strength dropped one tier and an elf who dropped from 17 to 16. I have no massive issue with gender and racial caps but I have more of an issue with the assumption that fictional species are governed by the same assumptions as humans. Tolkien male and female dwarves look the same so why would females by less strong?

The flip side of course is that it's all abstract, so if you have no racial caps, gender caps also go. Have both or neither but if you have them at all, the caps should be 18-19 so that only certain combinations can hit 20. That would be in no way unbalancing. People would just build other stats instead 1 or 2 points sooner.
 


maybe, I see no issue there


if the horse were dead, how come all the grognards were up in arms instead of shrugging their shoulders


it’s not like anyone asked for theirs either. Why can they share theirs but Riggs gets criticized for the same thing

I’m just saying his reason for posting seemed less to do with education and more to with a grudge. It wasn’t just one post it was a whole article with proof over several tweets.

It was last week that some Grognards where up in arms about it and here comes Riggs bringing it back up.

Why? Because he had to have the last word? Against who? Does it really bother him that some people might disagree or care?

Gary’s dead and he was sexist. It’s not new info. Congrats on telling everyone. Again.
 

I’m just saying his reason for posting seemed less to do with education and more to with a grudge. It wasn’t just one post it was a whole article with proof over several tweets.

It was last week that some Grognards where up in arms about it and here comes Riggs bringing it back up.

Why? Because he had to have the last word? Against who? Does it really bother him that some people might disagree or care?
I take it you don’t use twitter much? These kinds of exchanges are basically the site’s raison d'etre.
 


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