Lanefan
Victoria Rules
So where in your estimation does narrative stop and mechanics begin?Yeah, no, we disagree on what narrative is.
So where in your estimation does narrative stop and mechanics begin?Yeah, no, we disagree on what narrative is.
How about you answer that question first?So where in your estimation does narrative stop and mechanics begin?
You got it right. It is Aarakocra.The problem arises when you then allow PC-playable species that come with baked-in mechanical benefits simply due to what they are: changeling (disguise ability) and aarakocra* (flight) being two fairly obvious examples...or which come with baked-in penalties simply due to what they are e.g. centaur (can't climb, can't fit in places).
* - how the frikkety-frak is that spelled anyway? No matter how I type it, it still looks wrong.
Right. So the OP is asking you....would you pick either the bird person (spelling really is hard) or the centaur if they didn't come with racial bonuses like flying or countless hours of satisfying hoof trimming videos?Yes, that seems to be the intent.
The problem arises when you then allow PC-playable species that come with baked-in mechanical benefits simply due to what they are: changeling (disguise ability) and aarakocra* (flight) being two fairly obvious examples...or which come with baked-in penalties simply due to what they are e.g. centaur (can't climb, can't fit in places).
* - how the frikkety-frak is that spelled anyway? No matter how I type it, it still looks wrong.
I would pick the bird person over the centaur. I don't want to get too side-tracked about the latter's internal anatomy.Right. So the OP is asking you....would you pick either the bird person (spelling really is hard) or the centaur if they didn't come with racial bonuses like flying or countless hours of satisfying hoof trimming videos?
DM: here is a thing to interact with.So where in your estimation does narrative stop and mechanics begin?
That's something that would matter a lot more to me than whether a race has different mechanics. Whether that's practical in a game where there isn't a "One True Setting" is a different issue, and probably makes in impractical to deliver in a core rulebook. All elves everywhere being culturally the same would be just as disappointing as elves being only different from humans cosmetically.So there is no value to the lore and other non mechanical aspects of that choice?
i think the question is meant to be would you pick them over a basic human if all three play exactly the same having no impact on play? everything is the same medium creature with no traits just a different skin.I would pick the bird person over the centaur. I don't want to get too side-tracked about the latter's internal anatomy.
I'm super bad at spelling those bird-people. I take responsibility for starting that part of the conversation.You got it right. It is Aarakocra.Pronouncing Aarakocra otoh is a different story.
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I kind of feel like this is a whole tangent on the entire thread. It will be long. And then we can agree to disagree if we need.So where in your estimation does narrative stop and mechanics begin?
To me, It's not this. PS, I'm drinking my coffee right now.DM: here is a thing to interact with.
PC: I would like to interact in the following way.
DM: I'm listening.
PC: (insert lengthy overly complicated Rube Goldberg/Scooby Doo plan here)
DM: That sounds pretty funny/creative and possibly something we will laugh about and a story to retell for years to come. And most importantly since it doesn't affect things in any long lasting or dramatic way i say, kudos to you fellow gamer.
So in short my answer to this line of thought is...The DM decides if mechanics are needed. Now obviously the rules lawyers and min maxers are going to adamantly explain how I am wrong...and that's ok. D&D is a big tent and there is room for all.
I could go into this thought process in more depth but its 7:15am and I could use some coffee.
Well, don't bother telling me... tell @HaroldTheHobbit about these products that are what they were looking for. They're the one you should be passing on your knowledge to because they're the one who actually would appreciate it.There's a whole series of ancestry books on Drivethru that say you're wrong.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.