D&D (2024) Ranger 2024 is a bigger joke than Ranger 2014:

How do you get that from what I said, I don't understand.

You want him able to cast spells silently, then he does it like everyone else, gets the feat or deals with the consequences. Not everything has to be free. You can achieve the concept you want. That's why it's fine as is.
To he fair. He doesn't want it to be a spell.

Paladins can use their Channel Divinity silently; use Divine Sense while hiding or in the middle of a social gathering without causing issues.

And while I 95% don't care if it's a "spell" or not, I do agree that it would be better for hunters mark to be used from stealth (also on tracks).

And while we're at it, the arcane trickster who gets invisible mage hand should probably be able to use that from stealth as well.
 

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How do you get that from what I said, I don't understand.

You want him able to cast spells silently, then he does it like everyone else, gets the feat or deals with the consequences. Not everything has to be free. You can achieve the concept you want. That's why it's fine as is.
it's not fine because 1) i'm not asking for this on my specific ranger, i'm saying this is something that all rangers should be doing as a thematic ability of a stealth-associated spellcasting class and 2) the subtle spell metamagic isn't exclusively used to affect V components, just giving them SS would give them additional capabilities to ignore S or M components which isn't what they should be doing.
 


I said Favored Foe sucks because you have to split damage between 3 targets to increase total damage.

Which makes sense. FF replaces a noncombat feature. So it has to be valued as such.
Whether it sucks or not depends on what else you can add to the attack action to increase the amount of damage. As Favored Foe is not the only feature that doesn't cost you an action to use.

A Bugbear's Surprise Attack doesn't cost an action, but it does come with a conditional in that it only works if you hit a creature that has not taken a turn yet in the current combat. So, any opponent who is behind a Bugbear Ranger in the initiative timeline is fair game.

A Gloom Stalker's Dread Ambusher trait doesn't cost an action. It's also conditional in that only works at the start of your first turn of each combat and if you decide to make an attack action. But if you do, you get an additional attack and were to hit an opponent, you do an additional 1d8 damage. This additional attack works well once you reach 5th level and gain Extra Attack from your class.

A Rogue's Sneak Attack, likewise, doesn't cost an action just as long as you meet its' conditions (finesse or ranged weapons with advantage, or when your target is flanked by a teammate)

I am sure that there are other race/class traits other than these ones that don't require an action to use so long as the conditions are met. And they can be met if you think creatively, your character has these particular race/class traits and a moment of opportunity comes along. ;)

Which noncombat feature is being replaced by Favored Foe? AFAIK, the only feature that Favored Foe replaces is the 2014 Favored Enemy trait (which is highly situational).
 
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Performing a Stealth skill check does not require an action. So, shouldn't it be possible to do a Stealth skill check and cast a spell at the time?

I mean, you can't just declare to your DM "I'm going to make a (whatever) check", they ask for a check and you make one. The point is, it's not enshrined in the Ranger's spellcasting mechanics to do that.
 

I mean, you can't just declare to your DM "I'm going to make a (whatever) check", they ask for a check and you make one. The point is, it's not enshrined in the Ranger's spellcasting mechanics to do that.
True. When the DM asks what you are going to do next, you can tell them that you want to whisper the verbal component of your spell while moving stealthily and casting your spell. The DM then decides on whether or not they want you to do a stealth check vs. your opponent's perception check. It's not enshrined in their spellcasting mechanics because it's up to the DM to decide.
 

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