D&D Historian Benn Riggs On Gary Gygax & Sexism

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The recent book The Making of Original Dungeons & Dragons 1970-1977 talks about the early years of D&D. In the book, authors Jon Peterson and Jason Tondro talk about the way the game, and its writers, approached certain issues. Not surprisingly, this revelation received aggressive "pushback" on social media because, well, that sort of thing does--in fact, one designer who worked with Gygax at the time labelled it "slanderous".

D&D historian Ben Riggs--author of Slaying the Dragon--delved into the facts. Note that the below was posted on Twitter, in that format, not as an article.

D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy.

The internet has been rending its clothes and gnashing its teeth over the introduction to an instant classic of TTRPG history, The Making of Original D&D 1970-1977. Published by Wizards of the Coast, it details the earliest days of D&D’s creation using amazing primary source materials.

Why then has the response been outrage from various corners of the internet? Well authors Jon Peterson and Jason Tondro mention that early D&D made light of slavery, disparaged women, and gave Hindu deities hit points. They also repeated Wizard’s disclaimer for legacy content which states:"These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed."

In response to this, an army of grognards swarmed social media to bite their shields and bellow. Early D&D author Rob Kuntz described Peterson and Tondro’s work as “slanderous.” On his Castle Oldskull blog, Kent David Kelly called it “disparagement.” These critics are accusing Peterson and Tondro of dishonesty. Lying, not to put too fine a point on it.So, are they lying? Are they making stuff up about Gary Gygax and early D&D?

Well, let's look at a specific example of what Peterson and Tondro describe as “misogyny “ from 1975's Greyhawk. Greyhawk was the first supplement ever produced for D&D. Written by Gary Gygax and Rob Kuntz, the same Rob Kuntz who claimed slander above, it was a crucial text in the history of the game. For example, it debuted the thief character class. It also gave the game new dragons, among them the King of Lawful Dragons and the Queen of Chaotic Dragons. The male dragon is good, and female dragon is evil. (See Appendix 1 below for more.)

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It is a repetition of the old trope that male power is inherently good, and female power is inherently evil. (Consider the connotations of the words witch and wizard, with witches being evil by definition, for another example.)

Now so-called defenders of Gygax and Kuntz will say that my reading of the above text makes me a fool who wouldn’t know dragon’s breath from a virtue signal. I am ruining D&D with my woke wokeness. Gygax and Kuntz were just building a fun game, and decades later, Peterson and Tondro come along to crap on their work by screeching about misogyny.

(I would also point out that as we are all white men of a certain age talking about misogyny, the worst we can expect is to be flamed online. Women often doing the same thing get rape or death threats.)

Critics of their work would say that Peterson and Tondro are reading politics into D&D. Except that when we return to the Greyhawk text, we see that it was actually Gygax and Kuntz who put “politics” into D&D.

The text itself comments on the fact that the lawful dragon is male, and the chaotic one is female. Gygax and Kuntz wrote: “Women’s lib may make whatever they wish from the foregoing.”


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The intent is clear. The female is a realm of chaos and evil, so of course they made their chaotic evil dragon a queen.

Yes, Gygax and Kuntz are making a game, but it is a game whose co-creator explicitly wrote into the rules that feminine power—perhaps even female equality—is by nature evil. There is little room for any other interpretation.

The so-called defenders of Gygax may now say that he was a man of his time, he didn’t know better, or some such. If only someone had told him women were people too in 1975! Well, Gygax was criticized for this fact of D&D at the time. And he left us his response.

Writing in EUROPA, a European fanzine, Gygax said:“I have been accused of being a nasty old sexist-male-Chauvinist-pig, for the wording in D&D isn’t what it should be. There should be more emphasis on the female role, more non-gendered names, and so forth."

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"I thought perhaps these folks were right and considered adding women in the ‘Raping and Pillaging[’] section, in the ‘Whores and Tavern Wenches’ chapter, the special magical part dealing with ‘Hags and Crones’...and thought perhaps of adding an appendix on ‘Medieval Harems, Slave Girls, and Going Viking’. Damn right I am sexist. It doesn’t matter to me if women get paid as much as men, get jobs traditionally male, and shower in the men’s locker room."

"They can jolly well stay away from wargaming in droves for all I care. I’ve seen many a good wargame and wargamer spoiled thanks to the fair sex. I’ll detail that if anyone wishes.”


So just to summarize here, Gygax wrote misogyny into the D&D rules. When this was raised with him as an issue at the time, his response was to offer to put rules on rape and sex slavery into D&D.

The outrage online directed at Peterson and Tondro is not only entirely misplaced and disproportional, and perhaps even dishonest in certain cases...

Part 2: D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy....it is also directly harming the legacies of Gygax, Arneson, Kuntz and the entire first generation of genius game designers our online army of outraged grognards purport to defend.

How? Let me show you.The D&D player base is getting more diverse in every measurable way, including age, gender, sexual orientation, and race. To cite a few statistics, 81% of D&D players are Millenials or Gen Z, and 39% are women. This diversity is incredible, and not because the diversity is some blessed goal unto itself. Rather, the increasing diversity of D&D proves the vigor of the TTRPG medium. Like Japanese rap music or Soviet science fiction, the transportation of a medium across cultures, nations, and genders proves that it is an important method for exploring the human condition. And while TTRPGs are a game, they are also clearly an important method for exploring the human condition. The fact the TTRPG fanbase is no longer solely middle-aged Midwestern cis men of middle European descent...

...the fact that non-binary blerds and Indigenous trans women and fat Polish-American geeks like me and people from every bed of the human vegetable garden ...

find meaning in a game created by two white guys from the Midwest is proof that Gygax and Arneson were geniuses who heaved human civilization forward, even if only by a few feet.

So, as a community, how do we deal with the ugly prejudices of our hobby’s co-creator who also baked them into the game we love? We could pretend there is no problem at all, and say that anyone who mentions the problem is a liar. There is no misogyny to see. There is no **** and there is no stink, and anyone who says there is naughty word on your sneakers is lying and is just trying to embarrass you.

I wonder how that will go? Will all these new D&D fans decide that maybe D&D isn’t for them? They know the stink of misogyny, just like they know **** when they smell it. To say it isn’t there is an insult to their intelligence. If they left the hobby over this, it would leave our community smaller, poorer, and suggest that the great work of Gygax, Arneson, Kuntz, and the other early luminaries on D&D was perhaps not so great after all…

We could take the route of Disney and Song of the South. Wizards could remove all the PDFs of early D&D from DriveThruRPG. They could refuse to ever reprint this material again. Hide it. Bury it. Erase it all with copyright law and lawyers. Yet no matter how deeply you bury the past, it always tends to come back up to the surface again. Heck, there are whole podcast series about that. And what will all these new D&D fans think when they realize that a corporation tried to hide its own mistakes from them?

Again, maybe they decide D&D isn’t the game for them. Or maybe when someone tells you there is **** on your shoe, you say thanks, clean it off, and move on.

We honor the old books, but when they tell a reader they are a lesser human being, we should acknowledge that is not the D&D of 2024. Something like...

“Hey reader, we see you in all your wondrous multiplicity of possibility, and if we were publishing this today, it wouldn’t contain messages and themes telling some of you that you are less than others. So we just want to warn you. That stuff’s in there.”

Y’know, something like that legacy content warning they put on all those old PDFs on DriveThruRPG. And when we see something bigoted in old D&D, we talk about it. It lets the new, broad, and deep tribe of D&D know that we do not want bigotry in D&D today. Talking about it welcomes the entire human family into the hobby.To do anything less is to damn D&D to darkness. It hobbles its growth, gates its community, denies the world the joy of the game, and denies its creators their due. D&D’s creators were visionary game designers. They were also people, and people are kinda ****** up. So a necessary step in making D&D the sort of cultural pillar that it deserves to be is to name its bigotries and prejudices when you see them. Failure to do so hurts the game by shrinking our community and therefore shrinking the legacy of its creators.

Appendix 1: Yeah, I know Chaos isn’t the same as Evil in OD&D.

But I would also point out as nerdily as possible that on pg. 9 of Book 1 of OD&D, under “Character Alignment, Including Various Monsters and Creatures,” Evil High Priests are included under the “Chaos” heading, along with the undead. So I would put to you that Gygax did see a relationship between Evil and Chaos at the time.

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Look, folks, we know how a conversation like this goes on the internet. Because, internet. Read the rules you agreed to before replying. The banhammer will be used on those who don't do what they agreed to.
 

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Ummm. Why are we talking about Gina Carano?

Oh right. Deflection. That’s how this is done. Keep the noise to signal ratio high enough to obscure the actual point in order to bury the conversation. Take a single example out of a list of bat naughty word crazy examples of being “cancelled” and keep pounding on it despite the fact that this conversation has nothing to do with anyone getting cancelled.

🤷 it’s so depressing because it’s so transparent.
 

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I don't think it quite rises to culture war (which is more over substantive issues). This strikes me more as the media trope discourses in the gaming and geek sphere, which sometimes touches peripherally on these issues. Ideas about how pure the tropes ought to be, how upset we should be over different sensibilities in earlier products, etc. My point is just that a lot of this stuff hasn't particularly been settled in the gaming community, so raising those topics is naturally going to set off more fiery debate

No, it's largely culture war. This stuff happens all the time outside of RPGs, this is just culture war stuff of recognizing bad stuff for what it was, rather than gloss over or even wax nostalgic on it for some people. The reason parts of a small paragraph in an introduction matter are just reflexive culture war crap.
 

Ummm. Why are we talking about Gina Carano?

Oh right. Deflection. That’s how this is done. Keep the noise to signal ratio high enough to obscure the actual point in order to bury the conversation. Take a single example out of a list of bat naughty word crazy examples of being “cancelled” and keep pounding on it despite the fact that this conversation has nothing to do with anyone getting cancelled.

🤷 it’s so depressing because it’s so transparent.
For my part it wasn't deflection at all. It stemmed from the tangent involving the "show anyone who was cancelled" challenge.
 

16 million or just about 4%.

And in Victorian England the number of -reported- illegitimate births was between 4% and 6%.

So probably right around the same number? Maybe a little less.

It's also worth noting that this is a global trend that has increased by about 25% since 2012. So we're CATCHING UP to Victorian England.
This is absolutely correct. We make a lot of assumptions about the past that are basically through rose-tinted glasses. For example, most people are similarly surprised to learn that teenaged pregnancies in the US peaked in the 1950s, or that as teens and young adults Boomers and Gen Xers were far more likely to commit violent and property crimes, get pregnant, catch an STI, and drink or do drugs than are today's kids.

The Victorian period may have a prurient image, but that's all it is: an image. Prostitution and sexual infections were rampant, as was sexual violence. In fact, as was violence in general, by today's standards.
 

This is the internet, so I’m sure most of you are familiar with the Narcissist’s Prayer:

That didn’t happen.
And if it did, it wasn’t that bad.
And if it was, that’s not a big deal.
And if it is, it’s not my fault.
And if it was, I didn’t mean it.
And if I did, you deserved it.
While this scenario is a bit different (Gygax isn’t using these excuses, his supporters are), I can’t help but see the similarities in how the “pro-Gygax” side is arguing.

It started out with Robert Kuntz and others denying Gygax’s sexism and accusing the authors of slandering him. That’s the “it didn’t happen” phase.

Then we had Ben Riggs point out that not only was Gygax sexist, he proudly, publicly admitted to that fact.

So then Gygax’s supporters had to change their tune to “it’s not a big deal/it’s not his fault,” by saying “Gygax was just a product of his time, everyone was sexist back then.” Trying to take away Gygax’s agency and rewrite him as merely as bigoted as was typical in his time. To which it was pointed out that not only was Gygax more sexist than the average person in the 70s, he did not change with the times and showed no signs of growth over the decades on this issue.

I wonder how long until someone says something along the lines of “he was only joking, haven’t you heard of dark humor?” Or “it’s just a game, shut up about how women were portrayed.”

Or says that he was right and that women deserved to be represented the way Gygax chose to represent them in D&D. Possibly saying that “if only the women close to Gygax had liked D&D, then he wouldn’t be a bigot.” I’m sure Twitter is full of people saying “based Gygax” and crap like that.

As I said in my first post in this thread, their arguments are bad by design. They move the goalposts on purpose in order to change the conversation into what they want it to be. They want to waste everyone’s time talking about Tiamat or how sexist everyone was in the 70s or how “canceling people” doesn’t work because they want to keep people from discussing Gygax’s sexism and criticizing early versions of the game’s portrayal of women.



This thread is over 150 pages long. There are no new points that can be added. No “pro-Gygaxer” is going to change their mind. They did not enter the discussion willing to change their mind. I’m going to unfollow this thread now. I see no reason for the conversation to continue and recommend that those still involved just report and block the people still defending Gygax. Let the thread die. The true conversation has been dead for a long time.
 


...with an immediate supervisor (Jon Favreu) who is Jewish...
Favreau is a member of the same temple as my mother. When Iron Man came out Favreau hosted a special screening for members of the temple in a theater designed for the film used. She took my daughter who could care less to see it. She told me about it afterwards and when I was like, "Why didn't you take me!?" she said, "I didn't think you'd be interested." :( Mind you, growing up I played Marvel Superheroes(FASERIP) RPG and collected comics, but hey, what does that mean? :P

Anyway, he did it again with Iron Man II and I got to go that time. Favreau did a Q&A for us all after the movie ended.
 

As I said in my first post in this thread, their arguments are bad by design. They move the goalposts on purpose in order to change the conversation into what they want it to be. They want to waste everyone’s time talking about Tiamat or how sexist everyone was in the 70s or how “canceling people” doesn’t work because they want to keep people from discussing Gygax’s sexism and criticizing early versions of the game’s portrayal of women.

I think it is more likely that people just have genuine disagreements over these things, people have varying degrees of skill expressing their opinions and making arguments, threads tend to get bogged down in minor talking points by their nature, certain rhetorical techniques are easy to slip into, etc. It is going to be hard for folks to have a real discussion if there isn't a baseline assumption of good faith. At the end of the day people don't have to agree with one another on these things. There can be room for different conclusions and it isn't inevitable that everyone will be persuaded by the same arguments
 

Favreau is a member of the same temple as my mother. When Iron Man came out Favreau hosted a special screening for members of the temple in a theater designed for the film used. She took my daughter who could care less to see it. She told me about it afterwards and when I was like, "Why didn't you take me!?" she said, "I didn't think you'd be interested." :( Mind you, growing up I played Marvel Superheroes(FASERIP) RPG and collected comics, but hey, what does that mean? :p

Anyway, he did it again with Iron Man II and I got to go that time. Favreau did a Q&A for us all after the movie ended.

That sounds like fun. I once got to meet Louis Gossett Junior at an event at a temple. They didn't screen a whole movie but they showed a highlight reel and did a Q&A (the crowd was small enough that you could go up after and him things in person). He was a really nice guy and seemed genuine about it
 

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