James Gasik
We don't talk about Pun-Pun
I often see DM's who feel very unhappy about characters abilities that require the player to make what is, in effect, an out of universe decision. A monster likely doesn't know exactly what failing a given save will do to it, but the DM can make a value judgment about it.
I don't have any problem with this personally- but it is something to consider. The ability to pick and choose what saving throw you choose to succeed is a gamist element that potentially interferes with verisimilitude.
I don't have any problem with this personally- but it is something to consider. The ability to pick and choose what saving throw you choose to succeed is a gamist element that potentially interferes with verisimilitude.