D&D (2024) D&D species article

In 5e carrying capacity is linear and there's no minimum strength requirements to do certain things.

The rules can change. That's the whole point of releasing new editions and having these discussions.

It's ludicrous to say it's too complex to have non-linear progressions. You just look at the table in the handbook and write it down on your character sheet. Wow so hard.

It doesn't matter because it's just a plus two.

It does matter, any change in number matters, otherwise players wouldn't care about their stats. But they obviously do. Hence it's a useful way to differentiate the races and develop immersion into the fantasy world being presented.
 

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The rules can change. That's the whole point of releasing new editions and having these discussions.

It's ludicrous to say it's too complex to have non-linear progressions. You just look at the table in the handbook and write it down on your character sheet. Wow so hard
But the rules aren't changing right now.

Nor has it changed to the point that a 14 to 16 mattered much.


It does matter, any change in number matters, otherwise players wouldn't care about their stats. But they obviously do. Hence it's a useful way to differentiate the races and develop immersion into the fantasy world being presented
People care because it matters in attack rolls..

Which matters for the 3/4 of classes who primarily attack.

The +2 doesn't matter otherwise.

A 14 STR Halfling can roll an 18 and succeed at breaking something where the 18 Orc rolled a 3 and failed. And since it's a single roll obstacle, the orc didn't feel strong nor stronger.
 



But the rules aren't changing right now.

The entire point of the discussion is how things should change. Stop trying to strawman.

14 STR Halfling can roll an 18 and succeed at breaking something where the 18 Orc rolled a 3 and failed. And since it's a single roll obstacle, the orc didn't feel strong nor stronger.

First of all, if you read the rules I wrote, a halfling would not be higher than 12 STR, and likely an Orc melee character would be 20 STR, since having +2 STR bonus and assigning a base of 18 STR at character creation is frequently going to be the reason they picked that race.

In one instance the halfling might roll higher but on average it would be the orc winning those rolls much more often. Hence, a significant differentiation. And in the less common instances where a low stat character happens to beat a high stat character, it usually creates nice comedy at the table.
 





I'm not sure about having the dragonborn breath weapon as part of the attack action - the timing seems fuzzy. Did we see more precise wording on this?
Breathe weapon replaces one of your attacks. If you only have one attack, it's your action. If you want more than one (fighter, etc) you can attack with a weapon and still breathe flame.
 

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