D&D General You Can Now Make Greyhawk Stuff On DM's Guild!

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As of today, third party creators can publish and sell material set in the World of Greyhawk! Dating back to the dawn of Dungeons & Dragons, Greyhawk has an entire chapter devoted to it in the new 2024 Dungeon Master's Guide.

Right now you can check out some legacy official content from Wizards of the Coast, but expect more to start appearing there as soon as the third party creators get their teeth into it.

 

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I want to clarify that I know of both birthright and the known world now. But I didn't back then. I started with BECMI (with AD&D mashed in) and had no idea the "setting" was the Known World / Mystara until I started coming to online forums back in 2007/2008. So I obviously interacted with it to some extent, but it seem entirely irrelevant to the game. Now I didn't have any interaction with and I only even know of it from such discussions of classic settings over the past decade or so.
I mean, for me you can put Greyhawk and the Forgotten Realms in that bucket: only barely aware of them prior to 2014.
 


I want to clarify that I know of both birthright and the known world now. But I didn't back then. I started with BECMI (with AD&D mashed in) and had no idea the "setting" was the Known World / Mystara until I started coming to online forums back in 2007/2008. So I obviously interacted with it to some extent, but it seem entirely irrelevant to the game. Now I didn't have any interaction with and I only even know of it from such discussions of classic settings over the past decade or so.
Oh I was teasing you. :) I’m not a fan of those settings, but the fans I DO know…oh boy are they fans!
 


As of today, third party creators can publish and sell material set in the World of Greyhawk! Dating back to the dawn of Dungeons & Dragons, Greyhawk has an entire chapter devoted to it in the new 2024 Dungeon Master's Guide.

Right now you can check out some legacy official content from Wizards of the Coast, but expect more to start appearing there as soon as the third party creators get their teeth into it.


In light of the previews of the new DMG, I just came to EnWorld to ask this very question, and lo and behold - an entire thread on it! Thank you.
 



Birthright got the one big push right before the bankruptcy of TSR, which is not a coincidence: people were not buying, so not so many people know about it.
Birthright was very much a symptom of late TSR's "pump out as much stuff as humanly possible" business plan. I've looked at the core set and it seems perfectly cromulent to me – very much in the vein of "D&D fantasy with a twist" that had done pretty well with Planescape and Ravenloft. The thing is that in the ~18 months between the release of the core set and TSR starting to have "problems at the printer", they released 5 boxed sets (including the core), 13 "Player's Secrets of ________" sourcebooks, a monster book, a splatbook, and 4 adventures. Sure, the Player's Secrets books were tiny (I think 32 pages), but that's still a wild amount of material to be released in such a short time.
 

I can't imagine the rights issues for Imagine magazine are any less tangled than the Dragon magazine rights, but getting Pellinore back in any fashion would be amazing. They never got terribly far in fleshing out the city before Imagine folded, but what they did do was distinct and had its own (very British) flavor that wasn't anything like the Lankhmar-with-the-serial-numbers-filed-off vibe of Greyhawk and Waterdeep, etc.
Agreed! I recently read them all, not bad
 

I'm sure there's going to be a number of new Greyhawk supplements on DMsGuild, but from what I've gleaned over the years, the thing that people love about the setting is that there wasn't a lot of material for it which gave the DMs of the time the opportunity to really develop it in their own way. Is this still the case or is that more of an old vs. new mentality (this might actually be a 1e vs 2e onwards with the amount of setting info that was created back then).
 

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