D&D General The purpose of deity stats in D&D.

Is it possible that Jim Ward in doing the research back in the late 70's used a source that perhaps played up Loviatar's 'death' aspect rather than her 'disease' aspect?

...either that or maybe he didn't want multiple Finnish Plague Goddesses and took some creative license; I mean they did make her beautiful when she is meant to be ugly in the mythology.
It is possible, still bugs me a bit though. Especially as FR apparently also has (in far less prominent role) Kiputytto, as a goddess of disease, but she was actually the goddess of pain and her name (properly Kipu-tyttö) literally means "Pain Girl," so they switched the portfolios.

It just feels sloppy. I always have much more respect for people who use mythology as inspiration, if it seems that they have at least some understanding of that mythology.
 

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Sure he can. He'll be fine in three days though.

But yeah, I get your point. I don't think it is wrong to gamify or write fiction about mythological figures, but then it should be fair game to do so for all of them.

Also, if you do so, it would be nice if they were not completely misinterpreted. (D&D version of Mielikki is a nature goddess, like she is in the real Finnish mythology, so that's fine, but Loviatar is incorrectly made a goddess of pain in FR, whereas she's actually a goddess of disease.)
Is it possible that Jim Ward in doing the research back in the late 70's used a source that perhaps played up Loviatar's 'death' aspect rather than her 'disease' aspect?

...either that or maybe he didn't want multiple Finnish Plague Goddesses and took some creative license; I mean they did make her beautiful when she is meant to be ugly in the mythology.
Interestingly in OD&D Jim Ward's Deities, Demigods, and Heroes has Kipputyo as Maiden of Pain and Loviatar as Mother of Plague.

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Jim Ward's 1e's Deities and Demigods then switches them:

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It is possible, still bugs me a bit though. Especially as FR apparently also has (in far less prominent role) Kiputytto, as a goddess of disease, but she was actually the goddess of pain and her name (properly Kipu-tyttö) literally means "Pain Girl," so they switched the portfolios.

It just feels sloppy. I always have much more respect for people who use mythology as inspiration, if it seems that they have at least some understanding of that mythology.
Ed Greenwood used a bunch of deities from 1e Deities and Demigods in creating his Forgotten Realms Faerun pantheon. Some he adapts to various degrees changing names and/or aspects and some he uses straight, others are his original creation.

He details this in a fantastic early dragon article, Down to Earth Divinity in Dragon 54.

You can find out things there like Ilmater is a renamed Issek of the Jug from Lankhmar and no connection to Finnish Ilmatar while Loviatar is taken straight from the DDG Finnish pantheon.

"ILMATER This god appears as a broken man, with smashed hands which he constantly uses. He is the willing sufferer, similar to lssek of the Jug (DDG, p. 100). He shares the latter’s power to manifest himself in creatures being tortured, but only if such creatures are of good alignment and have not done anything to deserve such treatment."

"LOVIATAR Taken straight from DDG, p. 60."

"MIELIKKI Allied to Silvanus, the goddess of all rangers is taken straight from DDG, p. 60."

2e Faiths and Avatars has a little on Forgotten Realms Kiputytto under Talona:

Some old texts of Talona refer to her as Kiputytto, but this is actually the name of a rival demipower who challenged Talona's portfolio and lost. The battle between the two goddesses destroyed the Netherese survivor state of Asram in its wake. When Kiputytto attacked Talona, Talona plagued the ill-fated Asram in order to obtain the devotional power generated from the worship of its citizens, who hoped to appease Talona and lessen the effects of the disease. Kiputytto responded in kind in the same location, provoking a devastating series of increasingly virulent plagues (perhaps even magical in nature) that overloaded the curative resources of Asram's various priesthoods and wiped out the entire population in less than a month. Even most of those who escaped the scourged area died soon after of disease. Shortly afterward, Talona won this devastating deific contest and murdered Kiputytto.
 

As far as I know Gygax didn't write or have any real involvement in the creation of Deities & Demigods beyond writing a Foreword.
Yeah, obviously, I mean. It's not like he was in charge of the company and had any kind of decision-making power on what was or wasn't published. Just kinda stood around looking pretty and occasionally wrote forewords!
The idea in 1980's America (and I am not American so I can only guess) was presumably...let's not offend the majority of people living in this country where we sell 90% of these books by having stats for "GOD". Instead lets use figures from mythology and characters from mythology books.
Yeah, I covered that with the "Backlash from people who might be a danger to him and his company"

As far as bolding Mythology: Vishnu is literally statted out. That is an actively worshipped deity in the real world. Same thing with the deities of the Chinese Folk Religion that are put into the book.

Foreign religious figures were treated as fair game 'cause they're "Myths" rather than, y'know, Religious Figures of the Abrahamic religion which are treated as if they're real and thus something not to be messed with.

Because of the inherent biases of the writers and the company and the culture they're writing from.
I don't see a problem with using characters from mythology in any capacity.
See? Just like this.
So really your criticism is presumably based on the section on Hindu deities - or perhaps the Ancestral Spirits of the Native Americans? Maybe the Norse gods are having a revival - but I doubt you criticize Disney for their appropriation of those deities in Comic, Animated and Movie formats.
Certainly not on this forum because it's a forum about D&D. Which is why we're discussing D&D related stuff. But that's a cute Strawman you've built to try and undermine my position with an Ad Hominem accusing me of being a hypocrite.

It's giving "Whataboutism"
Not sure how familiar you are with Bollywood movies and television shows (I am) but India really seems to love dramatic depictions of its immortals in animated and live action format. I have also spoken to a few Indian roleplayers/DMs and none of the people I have gamed with or chatted to (at various London D&D meet-ups) have any problem with depictions of their deities.
Well I guess if you've got a few allegorical examples of some friends of yours who are okay with it being a thing no one anywhere is ever allowed to say anything different!

And certainly not allowed to use it as a jumping off point to indicate the inherent biases in TSR choosing to represent real world religious figures as entities you can kill -except- for the Christian ones.

Gee. It's almost like I'm not saying "Making Vishnu statted out is a bad thing" with no other basis for argumentation, and what I'm -really- saying is that the exclusion of the Abrahamic god, his saints, his son, etc, is a telling note as to what people consider "Real" or "Mythological" based on their inherent cultural biases.
I have not spoken to any Native Americans on the topic of whether they have a problem with the depictions of their gods in Deities & Demigods or similar books. However, I do possess maybe 50-100 books on mythology and these Native American spirits/deities are discussed, depicted and expounded upon within many of these books. A quick search on Amazon reveals there are over 1000 books on "Native American Mythology", so it seems like there is no one protesting Amazon about the matter.
Because, surely, protesting invariably results in a reduction of individual authors separately using specific terminology which shows their individual cognitive biases and we can see that in practice... um.

...

Have we -ever- seen that in practice?

I guess book burnings and bans in school libraries are an example, but those invariably rely on the majority attacking minority groups for some unfathomable reason.
Care to explain why you seem to be upset about the depiction of mythological figures in D&D?
No, not really. Because that's a whole -other- discussion from the actual thrust of my post, which you seem to have ignored in favor of whatever windmills you're tilting at over there.
I'd have stats for AO. There is a place for Monotheistic 'Overgods'. The Tier above the Immortal Tier seems to work fine.
Good for you!

The book didn't.

And that still represents a significant cultural bias... you get that, right? Making AO or the Tetragrammaton or whatever into an "Overdeity" who is more powerful than all other gods makes a political statement.
However, you'll notice that while PC levels cap at 20 the Challenges in the Monster Manual go up to 30. Thus stats for Orcus and Tiamat have a purpose as challenges for groups of Level 20 characters. Stats for AO serve no purpose unless PCs can themselves become immortal (for which there are currently no official rules).
Cool beans. Still not the point. And also Epic Boons exist in 5e (if you're even talking about 5e) for 'Levels Above 20' in the 2014 DMG. Are they not in the 2024 DMG?

Ah, who am I kidding? This is, once more, another irrelevant aside to the argument I'm making! Gallop along, Gish!
Thus even back in 1980, there was mechanically no point putting Monotheistic Gods into Deities & Demigods since they would logically have to be beyond Greater Gods and there were no rules for PC's becoming Gods (the suggestions for Ascension in D&Dg led to Character retirement from the game) to put PCs in a place where they could challenge Overgods.
Oh, -obviously- they would LOGICALLY have to be BEYOND Greater Gods. Because math, purely and exclusively.

It's not as if this is all a fantasy game into which we're pouring a bunch of cultural baggage and pretending it's totes cool and follows any kind of logical structure.

And there'd be no point! Because... um... R-...reasons?
I mean I suppose they could have just had an Overgod rank 'for fun' with 1000 Hit Points (as our AD&D campaign did back in the 90's) - though Overgods themselves never saw play; even if many Greater Gods (and Monsters with 400+ hp ) did in our very high level game where PCs could play as Gods.
Sure. That is a way that something could be implemented.

But it wasn't. Showing the biases of the writers and company. Which is the point.
I very much doubt you are offended by anything that was either depicted, or not depicted, within Deities & Demigods.
tenor.gif
 

Yeah, obviously, I mean. It's not like he was in charge of the company and had any kind of decision-making power on what was or wasn't published. Just kinda stood around looking pretty and occasionally wrote forewords!

Well from what I know at the time of Deities & Demigods being written, Gary was in Hollywood trying to get a Dungeons & Dragons movie made (or something of that nature)...the failed development of which eventually morphed into the Krull movie.

So Gary didn't have any input into that book and in fact reportedly (by Jim Ward) didn't like the book because it didn't include Quasi and Hero-deity transitional ranks.

Yeah, I covered that with the "Backlash from people who might be a danger to him and his company"

As far as bolding Mythology: Vishnu is literally statted out. That is an actively worshipped deity in the real world. Same thing with the deities of the Chinese Folk Religion that are put into the book.

Foreign religious figures were treated as fair game 'cause they're "Myths" rather than, y'know, Religious Figures of the Abrahamic religion which are treated as if they're real and thus something not to be messed with.

Because of the inherent biases of the writers and the company and the culture they're writing from.

See? Just like this.

Yes because if the world at large doesn't have a problem with 1000+ books on mythology including the Hindu gods and the Native American gods, so why do you? :unsure:

Certainly not on this forum because it's a forum about D&D. Which is why we're discussing D&D related stuff. But that's a cute Strawman you've built to try and undermine my position with an Ad Hominem accusing me of being a hypocrite.

Prior to your post most people (AFAIR) in this thread (those in favour of ANY stats for deities that is) seem okay with stats for Monotheistic Gods. So any argument of "if Vishnu can have stats why can't Yahweh" is superfluous - they both can.

So what exactly are you getting at...that 44 years ago creators made a smart business decision not to include stats for GOD?

It's giving "Whataboutism"

Well I guess if you've got a few allegorical examples of some friends of yours who are okay with it being a thing no one anywhere is ever allowed to say anything different!

And certainly not allowed to use it as a jumping off point to indicate the inherent biases in TSR choosing to represent real world religious figures as entities you can kill -except- for the Christian ones.

...which was in 1980 the main religion of the country where 90% of their market was located - so clearly it was a wise business decision NOT to include stats for "GOD".

Was it biased - almost certainly, why anger 90% of your market.
Was it mechanically redundant (as I pointed out similar to stats for AO ) - almost certainly.
Were they seeking to offend anyone by having stats for Hindu gods or whatever - no more so than any Mythology book published before or after.

Gee. It's almost like I'm not saying "Making Vishnu statted out is a bad thing" with no other basis for argumentation, and what I'm -really- saying is that the exclusion of the Abrahamic god, his saints, his son, etc, is a telling note as to what people consider "Real" or "Mythological" based on their inherent cultural biases.

Given what we know about 'the angry mothers from heck' history of TSR in the 80's do you think having stats for "GOD" in Deities & Demigods would have been a wise business decision when 90% of your market is located in the United States where the main religion is Christianity. Have a guess.

Because, surely, protesting invariably results in a reduction of individual authors separately using specific terminology which shows their individual cognitive biases and we can see that in practice... um.

...

Have we -ever- seen that in practice?

I guess book burnings and bans in school libraries are an example, but those invariably rely on the majority attacking minority groups for some unfathomable reason.

D&D is for Ages 11 & UP (or thereabouts), I don't think its appropriate for consumption by younger audiences (without parental consent) as very young kids are easily impressionable and that could lead to them doing something silly.

No, not really.

I suspected as much.

Because that's a whole -other- discussion from the actual thrust of my post, which you seem to have ignored in favor of whatever windmills you're tilting at over there.

We can only speculate as to the thrust of your posts.

Thousands of Books of Mythology exist.
Creators take characters from Mythology books for D&D.
44 years later suddenly we must feel ashamed (on behalf of someone else - likely an imaginary person), despite thousands of mythology books still existing and animated and live action series and movies about those gods being made all the time.

Original D&D Creators blamed for being biased - even though everyone has some degree of bias.

...something about letting those without sin cast the first stone seems apropos here...

Good for you!

Thanks.

The book didn't.

It didn't need to.

1. It used Mythological figures.
2. Mechanically stats for Overgods were fundamentally useless without full rules for Player Divine Ascension.
3. It would have been a stupid business decision to include stats for "GOD" and potentially piss off the families of a large part of your market at a time when D&D was already under fire for its depictions of Devils such as Asmodeus.

And that still represents a significant cultural bias... you get that, right?

Everything is biased to some degree, the creators of the original book went out of their way to show all all Pantheons of these mythological figures from ALL cultures were EQUAL.

Making AO or the Tetragrammaton or whatever into an "Overdeity" who is more powerful than all other gods makes a political statement.

Logically a Monotheistic deity commanding the same presence as an entire Pantheon of gods would be more powerful than any individual within the Polytheistic Pantheon.

Cool beans. Still not the point. And also Epic Boons exist in 5e (if you're even talking about 5e) for 'Levels Above 20' in the 2014 DMG. Are they not in the 2024 DMG?

Epic Boons do not give the type of power required to rival gods, let alone those above Challenge Rating 30. They do not even give the power of an extra level. I just finished a campaign where my character had worked their way up from 5th level to 20th level with 8 epic boons - I know what I am talking about.

Ah, who am I kidding? This is, once more, another irrelevant aside to the argument I'm making! Gallop along, Gish!

Oh, -obviously- they would LOGICALLY have to be BEYOND Greater Gods. Because math, purely and exclusively.

Yes, follow the Logic.

Its the same reason why all the Pantheon Heads in the original book were given 400 Hit Points - to give them Parity.

Thus GOD would not be competing with Zeus but with the entire Pantheon of Greek Gods. Thus he would be more powerful. Its not Gods balanced against Gods its Religions balanced against each other.

The book does not show all gods as equals but IT DOES show ALL RELIGIONS are (culturally) EQUAL.

I mean arguably (like the Marvel comics) you could just have added the Canaanite Pantheon of Gods - I think one 3rd Party product for AD&D did that (have it on my bookshelf somewhere).

FWIW Gary did have a character called the Archdeva in his Gord the Rogue series of novels who was in charge of the Angels (Solars, Planetars and Devas) and seemed to be the counterpart to Nerull. The Archdeva might have been Pelor by another name though.

It's not as if this is all a fantasy game into which we're pouring a bunch of cultural baggage and pretending it's totes cool and follows any kind of logical structure.

It does follow a logical structure, but you are not interested in the intricacies and logic of the tiers of divinity across the editions, nor the balancing of the Pantheons.

And there'd be no point! Because... um... R-...reasons?

I outlined the reasons.

1. They used figures from mythology books.
2. Irrelevant mechanically to have Overgods without Player Divine Ascension.
3. Stupid business decision.

Sure. That is a way that something could be implemented.

But it wasn't. Showing the biases of the writers and company. Which is the point.

More likely because of sound business reasons and not wanting to stir up more controversy among 90% of your audience's families.
 

The deities of monotheistic religions/mythologies work best as something beyond Greater Gods, since they would be the peers of entire Pantheons of Polytheistic gods, rather than peers of individual gods within a Pantheon.
I disagree, too me they're just another greater god who managed to make a play for dominance and succeed. Their faith has expanded beyond cultural borders but they're still "only" on the same level as a greater god heading a pantheon.
 

I always thought it was too bad that D&D did not have any saints or Christianity and Islam in something like the Arthurian Knights mythos part of Deities and Demigods where saracen knights and such were specifically mentioned. D&D already had plenty of Judeo Christian things in it from clerical crusader knight models to paladins to crosses affecting vampires to clerical spells derived from the Bible to the whole Dante's Inferno cast for devils.

I had to wait for 3e and the OGL to get a D&D book with angels who were rings of fire with multiple eyes and such.
 

Well from what I know at the time of Deities & Demigods being written, Gary was in Hollywood trying to get a Dungeons & Dragons movie made (or something of that nature)...the failed development of which eventually morphed into the Krull movie.
Cartoon, Movie, TV show. Anything he could get.

Though according to the FBI he spent most of that time snorting cocaine while hooking up with sex workers who he also explicitly vilified in his work... But. Y'know. YMMV. That was also 1980-85, not 1975/76 when the book was being written, formatted, printed, and eventually published.

Anyway. The fact that he wrote the foreword means he was more involved in the process than standing around, looking pretty, and snorting blow. It means he was:

1) Aware of the work.
2) Read the work.
3) Wrote for the work.

You could certainly argue he didn't do that for all the work (not everything had a Foreword by Gary Gygax, after all), but he was clearly at least tangentially involved with this one.
So Gary didn't have any input into that book and in fact reportedly (by Jim Ward) didn't like the book because it didn't include Quasi and Hero-deity transitional ranks.
I see this as pure supposition. Dude owned the company and wrote the foreword. Plus he was GARY GYGAX. Though the fact that Jim Ward said he wanted more to the book than it had is also a little telling about how "Uninvolved" he was.
Yes because if the world at large doesn't have a problem with 1000+ books on mythology including the Hindu gods and the Native American gods, so why do you? :unsure:
Again, this is an ad hominem side-step which ignores the thrust of the actual argument while focusing on semantics.
Prior to your post most people (AFAIR) in this thread (those in favour of ANY stats for deities that is) seem okay with stats for Monotheistic Gods. So any argument of "if Vishnu can have stats why can't Yahweh" is superfluous - they both can.
Hey, cool beans! OTHER people can have their own positions and arguments separate from my own. WILD.

Anyway, yeah. Both Adonai and Vishnu can both have stats. The point is that they both didn't. Because of the cultural biases of the writers and the time which is kinda the entire -thrust- of my argument.
So what exactly are you getting at...that 44 years ago creators made a smart business decision not to include stats for GOD?
Uh... Yeah, basically?

That there's a cultural cognitive bias behind the decision not to include the Tetragrammaton in the book (or in other books) of religious figures because of the expectations that you even carry to this day. That he would be an "Overdeity" and thus undefeatable, for example, since no one could ever be strong enough to fight him.

Which is kind of a nice parallel that I don't think you've actually recognized, either...
...which was in 1980 the main religion of the country where 90% of their market was located - so clearly it was a wise business decision NOT to include stats for "GOD".
Was it -actually- a business decision, though?

Did Rob Kuntz and Jim Ward sit down, stat out Adonai, and then go "This might cause social backlash against WotC. We'd better not." or make it all the way up to Gygax who saw Jesus as a demigod and went "No. We can't do that. We'll get in trouble!"

Or was it just not a thing because of a cultural bias to view other people's religions as "Myth" and one's own religion as "Truth"?
Was it biased - almost certainly, why anger 90% of your market.
Hey, I mean, why would it anger the community to have Adonai statted out? According to your Logical Position he would OBVIOUSLY be an overdeity whose stats are so powerful no one could ever hope to defeat him.

So why would anyone be angry at having their God presented as the omnipotent and omnipresent undefeatable "Real God" of D&D?

Heck. That might've undermined some of the Satanic Panic if they could say "Oh, yeah. There's demons in the game. But God is there to give you the power to fight them. See?" and then open the page to Jesus's blessed statblock.
Was it mechanically redundant (as I pointed out similar to stats for AO ) - almost certainly.
Were they seeking to offend anyone by having stats for Hindu gods or whatever - no more so than any Mythology book published before or after.
Again, this is a Strawman. I'm not saying they intended anything. I'm saying their persistent cultural bias resulted in them excluding the Tetragrammaton from their book on Gods.
Given what we know about 'the angry mothers from heck' history of TSR in the 80's do you think having stats for "GOD" in Deities & Demigods would have been a wise business decision when 90% of your market is located in the United States where the main religion is Christianity. Have a guess.
I mean, as noted, being able to say "God is a part of this world and is the most powerful entity in existence and directly gives power to his followers to fight against demons and monsters" -probably- wouldn't have hurt their business outright.

If anything, it might've resulted in more fundamentalist christians playing the game to be "True Believers" in God and recreating Bible Stories as campaign.

Not that they don't do that, today.
D&D is for Ages 11 & UP (or thereabouts), I don't think its appropriate for consumption by younger audiences (without parental consent) as very young kids are easily impressionable and that could lead to them doing something silly.
Okay... but what does this have to do with the price of tea in China?
I suspected as much.
Then why bother to ask when it's utterly irrelevant? Or did you feel it was some kind of "Gotchya" question?
We can only speculate as to the thrust of your posts.
No, not really. I've made it incredibly clear from start to finish. Somehow you just haven't gotten the point, yet because you're digging around in the weeds on side-topics and tilting windmills and straw men that have nothing to do with what I've actually stated.
Thousands of Books of Mythology exist.
Creators take characters from Mythology books for D&D.
Yup. This is a thing. Etymology would say Christian Religion is -also- Mythology, but it wasn't included because of.... c'mon. You can say it...

Ideological cultural bias, yup.
44 years later suddenly we must feel ashamed (on behalf of someone else - likely an imaginary person), despite thousands of mythology books still existing and animated and live action series and movies about those gods being made all the time.
Yeah, this is not a thing I'm arguing. Never has been.
Original D&D Creators blamed for being biased - even though everyone has some degree of bias.
See, here I think is the core of the problem. You're seeing "Blame" I'm saying "This is a thing that occurred and a likely explanation of why."

You're looking to deflect "Blame" or other negative statements, where I'm just pointing out historically accurate information referencing what people do and don't consider acceptable for D&D books and why.
...something about letting those without sin cast the first stone seems apropos here...
"No one is allowed to criticize or discuss a topic unless they're ideologically pure" probably isn't a good rule-base for a forum which discusses topics...

WILD how that works. Also probably shouldn't quote the Bible.
You're welcome!
It didn't need to.

1. It used Mythological figures.
AHHHH... So Capital G god -isn't- Mythological. He's REAL. And thus doesn't fit into the book? That's where we're going with this?
2. Mechanically stats for Overgods were fundamentally useless without full rules for Player Divine Ascension.
Okay... so... why make him an Overgod instead of just a Greater Deity? Why make Greater and Lesser Deities instead of just "Gods"? Why not make him an Overgod and just have him be something PC's can't fight but Greater Deities can instead team up on?

And follow up: Why not make rules for character apotheosis to include whatever BS reason you 'Can't fight an Overgod'?
3. It would have been a stupid business decision to include stats for "GOD" and potentially piss off the families of a large part of your market at a time when D&D was already under fire for its depictions of Devils such as Asmodeus.
Uh huh. Surely could've been a bad decision. I'm positing that it was never even -considered- as a possibility.

Especially since, later, during the height of the Satanic Panic, they added Satan's stats through Dragon Magazine. Showing that they were aware of it, and actively including Satan in the book. Which kind of feels like shooting yourself in the foot if you're trying to -avoid- controversy about having Demons and Devils in your game, already.

Hmm. Seems like that might not be why they made this choice...
Everything is biased to some degree, the creators of the original book went out of their way to show all all Pantheons of these mythological figures from ALL cultures were EQUAL.
EXCEPT for one group of Mythological Figures.

Which you continue to say would not have been equal for some reason...
Logically a Monotheistic deity commanding the same presence as an entire Pantheon of gods would be more powerful than any individual within the Polytheistic Pantheon.
Oh, that's your reason, there. Also irrelevant.

I've written a campaign setting where powerful Water Elementals are "Gods" that players can kill in the world. In the same way that Conan the Destroyer slew Dagoth. Remember him?

Dagoth2.jpg


The idea of creating "Greater" deities itself is a political choice which placed the pantheons -in- Gods, Demigods, and Heroes on unequal footing.

The only reason to make Adonai into an overdeity is because you choose to as a writer and designer. Any other explanation is Watsonian tosh.
Epic Boons do not give the type of power required to rival gods, let alone those above Challenge Rating 30. They do not even give the power of an extra level. I just finished a campaign where my character had worked their way up from 5th level to 20th level with 8 epic boons - I know what I am talking about.
Maybe your gods are just designed badly? There's no reason a level 20 character with no epic boons shouldn't be able to fight and kill a god except that the writers don't want them to.
Yes, follow the Logic.
Again, there is no logic. There is only the decision making of the writing staff.
Its the same reason why all the Pantheon Heads in the original book were given 400 Hit Points - to give them Parity.
Cool beans. Could they all have been given 12 hit points, instead, and had parity? Nice. Again, this is not a "Logic" issue. This is the writers deciding to give them however many hit points.

And has no bearing on making the Tetragrammaton into an overdeity with 1000hp or 12hp or a billion hp.

It's all ideological.
Thus GOD would not be competing with Zeus but with the entire Pantheon of Greek Gods. Thus he would be more powerful. Its not Gods balanced against Gods its Religions balanced against each other.
All Ideological.
The book does not show all gods as equals but IT DOES show ALL RELIGIONS are (culturally) EQUAL.
Except one. Which is left out due to a cultural bias that has been on display this entire time.
I mean arguably (like the Marvel comics) you could just have added the Canaanite Pantheon of Gods - I think one 3rd Party product for AD&D did that (have it on my bookshelf somewhere).
Y'know that's a good point. It didn't include the Canaanite deities or the Babylonian ones, either. Nor did it include Zoroastrianism.

But since it was the 1970s, those things were all kind of tied up in hard academia and still being heavily researched and studied rather than being something easily distributed to the public (and thus writers like Kuntz). So I'm gonna chalk that up to just not knowing enough about it to really get into it to any serious degree.
FWIW Gary did have a character called the Archdeva in his Gord the Rogue series of novels who was in charge of the Angels (Solars, Planetars and Devas) and seemed to be the counterpart to Nerull. The Archdeva might have been Pelor by another name though.
Neat!
It does follow a logical structure, but you are not interested in the intricacies and logic of the tiers of divinity across the editions, nor the balancing of the Pantheons.
It follows an ideological structure, not a logical one. If it were a logical one pretty much all the gods would have a strength of "Nil" since they don't interact with the world or the people in it except when they decide to and have precisely the amount of strength required by the legend they're taking part in.

But because the writers are taking mythological religious figures that categorically do not exist and pretending they do for a game they put them into categories and give them values that ultimately only reflect their personal idea of what that god "Should" be.
I outlined the reasons.

1. They used figures from mythology books.
2. Irrelevant mechanically to have Overgods without Player Divine Ascension.
3. Stupid business decision.
See above response.
More likely because of sound business reasons and not wanting to stir up more controversy among 90% of your audience's families.
Worth noting that Satanic Panic started in 1980 and basically resulted in MASSIVE SALES of D&D and D&D Related Materials for nearly 20 years, making it the main name in every household in the US as relates to TTRPGs.

So if it would've triggered Satanic Panic 4 years earlier it might've been a good business decision.

That said, why would it piss them off, again, to have their God reflected in a game world as, apparently, the single most powerful being in the game?

If the answer is "Because he could be killed by player characters." then you're back to dealing with the people who are saying it's a bad thing to have modern religious figures in D&D games for reasons of cultural appropriation.

Which is not my argument and not my kettle of fish.
 

I disagree, too me they're just another greater god who managed to make a play for dominance and succeed. Their faith has expanded beyond cultural borders but they're still "only" on the same level as a greater god heading a pantheon.
A perfectly valid point of view. Honestly I could go either way on it.
 

A perfectly valid point of view. Honestly I could go either way on it.
I remember reading the old testament and there were several passages where other entites were labeled as god. Of course, that was the Lutherian German translation, or at least based on it. So the exact translation in different versions of the bible might differ.
But if someone wanted to, there is certainly a good reason to say that a mono-theistic god might just be a god that had good public relations (at least with one particularly area). In that case, stats might be needed to show this. (depending on whether the number of believers also affect the power of a good.)
 


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