Chaltab
Legend
I don't understand why monks are problematic when most D&D settings are effectively global, if not interplanetary or interdimensional. Like in Forgotten Realms it's possible to get on a space ship and fly to another planet, or open a portal to Hell and go shopping in the literal City of Dis.
Why are Asian people the thing that throws off the 'quasi-medieval vibe'?
Why are Asian people the thing that throws off the 'quasi-medieval vibe'?