pukunui
Legend
I suspect it’s more the latter because Crawford has been in charge of game mechanics for the entirety of 5e’s lifespan.Is this because of employee churn, the newer folk not having the experience of the folk that were there when it was solved, so it happens again?
Or is this just the result of unfortunate experimentation?
He experimented with writing stat blocks the way I like but unfortunately for me decided to move on to what we have now.
I would love to sit down with him and really pick his brains to understand why he has chosen to do things the way he has. He’s always been rather opaque about his methods – to the point that some of his rulings based on rules he wrote are just bizarre!
One thing I miss from the 3.5e days was how the designers would include little “behind the curtain” sidebars to explain their design methodology a little.
It would be nice if the WotC design team would be more open and transparent about their work. But I suppose they don’t because of social media trolls or something.