If you had to pick just one skill as the single most important one for a good GM to have at a high level, what would you pick?
For me, it is the ability to respond creatively to whatever the players throw at you. IMO, player agency is the thing that makes RPGs what they are and worth playing compared to other forms of games, and so the best GMs are those that can really riff of what the players bring to the table. I like to think i aim for that ability, even if I don't always achieve it.
What do you think is the most important GM skill? Whatever it is, do you feel like you are good at it? What do you do to try and improve, if anything?
Also -- let's keep this positive and NOT talk about what we think is an unimportant or overrated GM skill. Someone else can start that thread if folks want to talk about that.
For me, it is the ability to respond creatively to whatever the players throw at you. IMO, player agency is the thing that makes RPGs what they are and worth playing compared to other forms of games, and so the best GMs are those that can really riff of what the players bring to the table. I like to think i aim for that ability, even if I don't always achieve it.
What do you think is the most important GM skill? Whatever it is, do you feel like you are good at it? What do you do to try and improve, if anything?
Also -- let's keep this positive and NOT talk about what we think is an unimportant or overrated GM skill. Someone else can start that thread if folks want to talk about that.