Paul Farquhar
Legend
I’m not sure what you think that means, but in my parlance that means make it interesting/good.Make it shiny
I’m not sure what you think that means, but in my parlance that means make it interesting/good.Make it shiny
An excellent post overall, for which I have only one addendum on this specific part. That is, being a "good" designer here is about having good taste. Meaning there is (at least) one additional axis: being an effective designer, which is mutually unrelated to either a good designer or a forward-thinking one. An effective designer sets clear, testable goals, regularly reviews whether those goals are being met (or, at least, progress is moving toward them), and either accepts the result when it sufficiently achieves the goal, or returns to the drawing board if the goal remains stubbornly out of reach.This is... an interesting take.
Good designers don't try to anticipate trends. Good designers try to make mechanics and systems which are intuitive and interesting while supporting the fantasy the designer thinks is under-served. Whether under-served by the mechanics that exist or lack of exposure.
Forward-Thinking designers look at what people like and want, now, look at what's on the market, now, and either iterate what's on the market to be closer to what people like and want, now, or create something that fills a hole in the market. Sometimes they're also Good Designers.
Not always.
It sounded like an infantilizing of their interests. If that wasn't the intent, alright. In my neck of the woods that is the applied-to-someone-else equivalent of "ooh! a shiny!"--meaning, someone so scatterbrained and flighty, they drop conversations mid-sentence to focus on whatever thing just caught their attention.I’m not sure what you think that means, but in my parlance that means make it interesting/good.
"Do you guys know what psionics are?"Hah. Kids know about The Force. And this has largely replaced ideas about space magic from the 1960s and 70s in pop culture, just like Tolkien's goblins displaced Christiana Rossetti's goblins.
If you want to bring back the old style, you need to be prepared to explain it, and make it shiny for a new audience, many of whom are not hardcore geeks who read retro sci fi (or just aim for a very small market).
Beautiful art."Do you guys know what psionics are?"
"No."
"Psionics are mind-powers like telepathy or telekinesis."
"Oh. Like Magic?"
"More like the Force."
"Ohhhhh..."
You see, "Magic" is finger wiggling and saying specific words in a specific order, possibly with a wand or material components, to make something happen. Particularly for D&D enjoying kids.
The Force doesn't do that. Ergo it is different enough to begin the very simple process of saying "Magic and Psionics are slightly different but related concepts."
And this might be a shock. But not every kid starts out thinking the Force is just "Space Magic". Lots of kids ARE exposed to Psychic Characters through movies, comics, sci-fi, and fantasy and thus have some understanding of different kinds of powers that are similar without being the same. Really, it's almost exclusively the older crowd who give me a bunch of pushback on the question of whether or not psionics are "Just Magic".
As far as "Bringing back the old style and being prepared to explain it and make it shiny"...
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I did.
Yep. Anyone with even basic approach to fantasy can recognize the difference between "I learned word magic from studying books" and "I meditate to make my mind magic stronger."You see, "Magic" is finger wiggling and saying specific words in a specific order, possibly with a wand or material components, to make something happen. Particularly for D&D enjoying kids.
The Force doesn't do that. Ergo it is different enough to begin the very simple process of saying "Magic and Psionics are slightly different but related concepts."
Yeah and it's not even hard to do this. But people insist on pissing around with half-arsed takes.
That said, let's be real for one second - Sorcerers don't pass this test.
They don't even come close to passing this test. By the same logic, 5E Sorcerers absolutely 100% should not exist. DND Next Sorcerers were different enough that they could maybe make a valid claim to exist, but 5E? Including 5E 2024? No. Those are just reskinned Wizards. Or maybe reskinned Bards.
So why does this test get applied to one and not the other? Sorcerer has less of a history in D&D than Psion.