Kobold Press Announces 'Cozy' RPG Riverbank

riverbank.jpg


Kobold Press--known for its D&D 5E compatible products--is diversifying into the world of cosy TTRPGs with Riverbank, a game of 'elegant animals, chaos, & whimsy'. The game has a page on Backerkit already, and launches in April.

Illustrated by Kathleen Jennings, and designed by Kij Johnson, the game allows you to attend tea parties, compete at the village fair, and dance at fancy balls. It uses a new game system which utilises a balance between the Animal and Poetry sides of your character.

In a RiverBank game, you join an intelligent society of anthropomorphic Animals and enter their life of cake and teatime by the slow part of the river. Here, the charm of cottagecore meets the whimsy of sophisticated critters as they navigate the intricacies—and often the bedlam—of polite Animal society.

Riverbank is a game about roleplaying, where your character choices directly impact the narrative. Weave farcical or dramatic tales of elegant characters on curious quests as you celebrate friendships, navigate social niceties, and weather the unique dynamics of Animal life. Attend tea parties, stroll through gardens, dance at fancy balls, and win the prize at the village fair—all while trying to keep a stiff upper lip and dodging difficult relatives.
 

log in or register to remove this ad


log in or register to remove this ad

It was suggested to me that Ironsworn's rule set using Mouse Guard's setting works pretty well!
I'm no BW apologist, but I have enjoyed both the 3-shot BW game and the more-shot Torchbearer games I've participated in. Never gotten Mouse Guard to the table, but I own the box set (talk about shelfware!).

That said, Ironsworn could be very interesting rules set for a MouseGuard setting...
 

Also, for folks like me stuck in USica, and used to seeing the word spelled "cozy" and maybe also a bit self-diagnosed OCD about spelling and bothered every time looking at this thread title...

A quick search on the DDG (Duck Duck Go) tells me that the OP was in fact using the British English spelling, no surprise as he's purportedly British :ROFLMAO:

TIL the alternate spelling "cosy"

 


I assume the gameplay will be less "dungeoncrawler" or "combat set-piece" and more "sugar high" and "pester the quaint questgiver" ?
 



"Planes of the Labyrinth"?
In Tales of the Valiant, the Labyrinth is the default planar structure. Instead of spokes and a wheel, it's an endless maze of dimensions and universes, where there's not always a clear path from one to another, new universes can pop up without warning and there are forces destroying existing ones.

Basically, it creates a less predictable multiverse where a DM can drop in a new plane without having to explain how it fits into the Great Wheel and, if it turns out to be a terrible idea, it can be destroyed by dark forces and never seen again.

(You could, of course, find your way to the Great Wheel through the Labyrinth or have those planes accessed directly through the Labyrinth if you wanted to use Avernus, etc.)

 
Last edited:



Remove ads

Remove ads

Top