How would YOU change Shadowdark?


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I didn't say that color art gets bonus points. I am presenting a counter-argument to the idea that OSR/NuSR books with interior color art should be passed over or somehow against the aesthetic of the genre using Dolmenwood.
Oh, sorry, misunderstanding here. I am in total agreement with you. My bonus points comment are directed at other folk who don't like B&W art. And I agree you don't need B&W for old school. Either one works. It's the quality and whether it fits the material that is important.
 

Oh, sorry, misunderstanding here. I am in total agreement with you. My bonus points comment are directed at other folk who don't like B&W art. And I agree you don't need B&W for old school. Either one works. It's the quality and whether it fits the material that is important.
Okay. I am not privy to those posts, likely due to the Ignore feature.
 


Funnily enough, when I published a book for Level Up, I drew all of my own art, and it's all B&W line-art, and one person described it as "OSR-like."

Me too. Hmm, it looks like Pelgrane Press has expired security whatsits. They're a reputable company so I wouldn't be too concerned. YMMV.
Weirdly, right after I posted that, I also got some major problems when trying to get to DriveThruRPG, even though I haven't ever had problems there before and haven't touched my antivirus (eset). That's why I crossed off my original post, because I thought it was eset acting weird.

Maybe it wasn't and both Pelgrane and DriveThru just happened to have problems at the same time.
 

Again, Kelsey has said this is a DM decision. Non-humanoid monsters all can definitely see in the dark. Humanoid monsters are up to the DM.
Yeah, I don't disagree. In fact I just ran the Lost Citadel of the Scarlet Minotaur written by Ms. Dione, and she specifically calls out the humanoids in that adventure as being dark adapted.

My point is, when we began playing Shadowdark we thought all monsters could see in the dark, including goblins. Which, led to the unusual situation where the Player's goblin character couldn't see but his brothers and sisters could.

Also, I would agree that Kelsey Dionne would not just be the first to say change the humanoid monsters to dark adapted, she would also say playing role-playing games without changing the rules is just plain weird.
 


Yeah, I don't disagree. In fact I just ran the Lost Citadel of the Scarlet Minotaur written by Ms. Dione, and she specifically calls out the humanoids in that adventure as being dark adapted.

My point is, when we began playing Shadowdark we thought all monsters could see in the dark, including goblins. Which, led to the unusual situation where the Player's goblin character couldn't see but his brothers and sisters could.

Also, I would agree that Kelsey Dionne would not just be the first to say change the humanoid monsters to dark adapted, she would also say playing role-playing games without changing the rules is just plain weird.
I don't get why this is so hard for people.

Is it a PC? It cannot see in the dark.

Is it an NPC aligned with the PCs? It cannot see in the dark.

Is it an NPC enemy or otherwise not aligned with the PCs? It can see in the dark.

If an NPC monster switches sides and aligns with the PCs it suddenly loses it's ability to see in the dark.

Just like in the old days.
 

I don't get why this is so hard for people.

Is it a PC? It cannot see in the dark.

Is it an NPC aligned with the PCs? It cannot see in the dark.

Is it an NPC enemy or otherwise not aligned with the PCs? It can see in the dark.

If an NPC monster switches sides and aligns with the PCs it suddenly loses it's ability to see in the dark.

Just like in the old days.
For some folks it is simply a consistency and verisimilitude thing. That is not something i particularly care about (just like I don't care about NPC goblins being fey in 2024 D&D) but I understand why some folks do.
 


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