Do I get any enjoyment at all from.
1. Reading it.
2. The Art.
3. The ideas presented.
4. Any inspiration it gives me.
5. The game itself obviously.
Now, I dont just throw money around at things, but if I do decide to buy something, I generally know what I'm going to get from it.
6. When the designers of the TTRPG show off bits and pieces of their latest project to their intended audience.
Sometimes it's easier to purchase a TTRPG product when its' designers show off bits and pieces of their project in a news article. You get to learn what ideas are going to be presented in it, and some of the rationale behind a particular idea. You also get to read some of it, and you get to see what kind of artwork is likely to be in it. But basically, you get to know what you're going to get before you make that decision to buy or not buy it. You don't buy it blindly and run into any buyer's remorse later on.
Seeing bits and pieces of a TTRPG beforehand and liking it is what led me to backing and later on, buying Level Up.
7. Coming across a free-to-look at PDF version of the TTRPG product. This one is sort of like #6 in that you get to see the work before you actually buy it. A couple years back when I was collecting PF1 material, I came across a website called the Trove. This website had PDFs from several different RPGs and you could look at them for free and at your leisure. Thanks to this website, I was able to buy PF1 books like
Inner Sea Races. Which was nice IMO because this book's entry on the Genie-kin made up for a rather disappointing purchase on PF1's
Blood of Elements by providing some much-needed lore on this particular planetouched race. PF1's
Blood of Angels and
Blood of Fiends had raised the bar for me, so I was expecting Blood of the Elements to be the same. It wasn't. So, the Inner Sea Races' entry on the Genie-kin helped me over my buyer's remorse back then.