D&D General D&D Editions: Anybody Else Feel Like They Don't Fit In?

I do suspect a lot of people want B/X but with paladins and demons and maybe spell disruption or 18/## Strength or 1d8/1d12 (s-m/l) longswords -- heck that's how a lot of us who started with B-BECMI played AD&D BitD quite a bit.

As for specialty priests and kits -- I'm surprised there aren't more OSR attempts at the same thing, but unsurprised there aren't a lot of retroclones or the like. I think there was a lot more love for the ideas of kits and specialty priests than the specific 2E implementations. Those often ended up hitting too low, too high, too specific, or just kinda out of left field.
They are out there.
 

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Cloning 2E to many rules probably why it's a waste and good parts of 2E are wotc IP.

Advanced B/X pretty much takes care of an AD&D retroclone. Don't think to many people actually like the AD&D engine. B/X clones or C&C covers the playstyle well enough 2E/C&C blend could be good. Sone of the C&C classes need a do over (fighter and ranger looking at you).

That kind of leaves a variant alternative reality 3E to build. Which could be interesting but it would be a lot of work.

Using 5E engine for variant OSR or ad&d 3E would be another option.

Ascending ACs and unified scores are best parts of 3E. Seems OSR agrees.
 

Cloning 2E to many rules probably why it's a waste and good parts of 2E are wotc IP.

Advanced B/X pretty much takes care of an AD&D retroclone. Don't think to many people actually like the AD&D engine. B/X clones or C&C covers the playstyle well enough 2E/C&C blend could be good. Sone of the C&C classes need a do over (fighter and ranger looking at you).

That kind of leaves a variant alternative reality 3E to build. Which could be interesting but it would be a lot of work.

Using 5E engine for variant OSR or ad&d 3E would be another option.

Ascending ACs and unified scores are best parts of 3E. Seems OSR agrees.
What do you mean by unified scores?
 


Not AD&D scores. B/X or d20.

12/13 is +1, 14/15 +2 etc or B/X version. Not AD&Ds 18
/51 and 15,16, or 17 check the ability chart.
B/X and 3e+ use different systems for ability score bonuses, so I'm not sure where you're getting the idea that OSR games are influenced by 3e in this way.
 

B/X and 3e+ use different systems for ability score bonuses, so I'm not sure where you're getting the idea that OSR games are influenced by 3e in this way.
He didn't say they were, did he?

He said that people seem to prefer more uniform ability score bonus systems, of which B/X (mostly) and WotC-era D&D are both examples. In preference to AD&D's haphazard irregular bonuses from score to score (with a big dead zone, of varying size, in the middle of the bell curve).
 

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