How Will The New Tariffs Affect TTRPG Prices?

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New US tariffs have hit the world, and the tabletop gaming industry is bracing for impact. Every company (including us) will be doing a thorough analysis of how the recent US tariffs will affect their business, and then plan accordingly.

Of the raft of global tariffs on US imports declared yesterday, two in particular affect the tabletop gaming industry--the tariffs on the EU and on China.

The new tariff on goods manufactured in the EU is 20%, while those which originate in China are 34%. This is in addition to a recent 20% tariff on China, raising that level to 54%.

The tariff applies to the place of origin of a product, not the country where the company is registered. Many game companies in Europe, the UK, and Scandinavia print books in the EU; and more complex products which require boxes or other components, including those from game companies in the US, often come from China. The tariff on UK-produced products is 10%, but most UK-based companies print in the EU and China.

There is something called the 'de minimis threshold', and generally shipments below that value do not incur tariffs. In the US that is currently $800, and it mainly affects individual orders bought from overseas. However, that no longer applies to goods made in China. It also won't help with shipments of inventory (such as a print run) shipped to a US warehouse from the EU. When somebody in the US orders a book from, say, a UK game company, that order will often be fulfilled from inventory stored in a US warehouse rather than shipped directly from the UK. That US inventory will have incurred the tariff when it was shipped as part of a larger shipment.

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A shipment of our books from our printer in the EU

Of course, these aren't the only way that tariffs can affect prices. Even products manufactured in the US might use materials or components from China, Canada, or the EU, and that will affect the production cost of those products. For example, a US printer which uses paper sources in Canada is going to have increased costs. DriveThruRPG's print-on-demand costs have already increased by as much as 50% in the US.

How might game companies go about handling these increased costs?
  • Eat the tariff themselves. That might be possible in some instances, but the size of them will likely make that non-feasible. Most game products do not have a 54% profit margin.​
  • Manufacture in the US. That solution might be feasible but runs into a couple of barriers. (1) US printing costs tend to be higher; (2) goods would then have to be exported to the EU, Canada, and other countries, which may have reciprocal tariffs in place; (3) US printing capacity isn't up to the task (remember printers don't just print games--we're talking books); (4) US non-book game component manufacture capacity is even more difficult; (5) splitting a print run between a US and EU or Chinese printer greatly reduces the per-unit manufacture cost as the volume at each location will be halved; (6) as the recent DTRPG printing cost increase shows, even US printers use raw materials from elsewhere.​
  • Pass the cost along to customers. This, unfortunately, is probably going to be the most feasible result. This means that the price of games will be going up.​
It gets really difficult when the production/shipping process straddles the tariff. We at EN Publishing have four Kickstarters fulfilling (Voidrunner's Codex, Gate Pass Gazette Annual 2024, Monstrous Menagerie II, and Split the Hoard) which have been paid for, including shipping, by the customer already. Two of those (Voidrunner and Split the Hoard) involve boxes and components, which meant they were manufactured in China. The other two are printed in the EU (Lithuania, specifically). All four inventory shipments will arrive in the US after the tariffs come in. We haven't yet worked out exactly what that means, but it won't be pleasant.

I suspect in the future, in these days of sudden tariffs, companies will hold back on charging for shipping right up until the last minute. And that's also bad news for customers, as they won't know the shipping price of a game until it's about to ship. This might also mean a shift towards digital sales which--currently--are not affected.

Most game companies are likely crunching numbers and planning right now. It is not known how long the tariffs will be in effect for, or what retaliatory tariffs countries will put in place against US goods. But this is a global issue which is going to drastically affect the tabletop gaming industry (along with most every other industry, but this is a TTRPG news site!)

Steve Jackson Games posted about the tariffs (the site seems to be experiencing high traffic at the time of writing)--

Some people ask, "Why not manufacture in the U.S.?" I wish we could. But the infrastructure to support full-scale boardgame production – specialty dice making, die-cutting, custom plastic and wood components – doesn't meaningfully exist here yet. I've gotten quotes. I've talked to factories. Even when the willingness is there, the equipment, labor, and timelines simply aren't.

We aren't the only company facing this challenge. The entire board game industry is having very difficult conversations right now. For some, this might mean simplifying products or delaying launches. For others, it might mean walking away from titles that are no longer economically viable. And, for what I fear will be too many, it means closing down entirely.

Note: please keep discussion to the effect of tariffs on the game industry. This forum isn't the place to discuss international politics.
 

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There's only so much I can say without abridging the no-politics rule that you instituted, and I'm not sure what you want me to say because if I go start stating certain companies (without permission I may add) it will violate the rules put forth that we are to stick strictly to the RPG industry. I think my explanations are already coming extremely close to the edge of that if they haven't gone over already. I'm trying to stick to the rules here. These are not RPG businesses. The only ones that deal with RPGs would be from the video, or my relatives who are somewhat related to that side of things, but not RPGs directly.

I have no permission from my relatives to point them out or even to talk about their experiences.

AS I have related certain things or indicated them already, though they do not go fully into what I've heard, they do show some of the reprecussions that are already happening due to these things.

I apologize for some of them being somewhat off topic, but I am hoping that even this little skirting off of what rules you posted will be forgiven as you are asking a very specific question. As I've already at least mentioned or indicated towards these, I'll open up more fully, but will avoid the more detailed companies (as I've heard more about them, but as I do not have specific permissions in their case, it is also best not to talk on them, plus most are not RPG companies or have anything to do with RPGs.).

From the Video?

Who: Stephen Glicker
When: He isn't clear on when it is/was
Where: He doesn't define that
What: He doesn't specify except that it was product. Seeing who he is and his site, I would imagine Battlezoo, and I'd imagine the product was books.

Who: From the example above - Nintendo
When: Yesterday and Today
Where: The United States of America
What: They hopefully haven't hit the docks yet, but the Nintendo Switch 2. It was announced, going up for pre-orders with the price of $449 on April 9th. Today it was stated that this will not happen in the US and preorders are not going up in the US (specifically) on April 9th.

Who: Stellantis
When: Last Week and more recently, including yesterday and today
Where: Canada, Mexico, and the United States
What: Idling their plants in regards to the announced Tariffs. Other news is happening with them if you look them up.
OK, you got nothing. :)
 

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Shouldn't splitting a run increase per-unit costs?
Only if all the printers charge the same amount and all tariffs are equal.

They are not.

Shipping books from the EU to the US now faces big tariffs that shipping internally in the US from a printer would not incur. Similarly, the costs to print in China are cheaper than the US or EU, and then shipping it to the EU with minor to moderate tariffs (compared to what the US is charging) might be cheaper than printing it in the EU.

It's a far more convoluted mess of pricing and printing. But so long as you're not importing books to the US, you can avoid the tariffs.
 

I foresee a rennaissance in rules-light RPGs. In the absence of US-based printing facilities, the only way to print RPGs domestically is going to be to have rooms full of scribe-monks, carefully hand-copying and illuminating RPGs. So they'd better be short books. Ah, the wheels of progress.

I love the smell of ink in the morning. It smells like...victory.

Some day this trade war is gonna be over, son.
Counterpoint: monks hand copied the Bible, and I wouldn't classify that as rules-light ;)
 


Digital and POD, most likely. There will still be people wanting physical product and with the ability to pay for it.
POD currently isn't at a point where it's a viable long term replacement for regular print runs. DTRPG is good about replacing things when there's an initial problem, but under use, their bindings show the reason that archival quality print runs are still a thing. And some books are just not meant to be POD and glue bound.
 


As you allude to, if everyone is poorer, the first thing they cut back on is luxury goods, such as hobby gaming.
Games Workshop (an expensive luxury goods miniatures company) would like to counter that their revenue only went up during economically difficult periods, during the Great Recession (2008) and the pandemic (2020) their revenue only went up. The same was true for Hasbro during those periods...

@Morrus How was it for Enworld Publishing during those periods?

Is it possible to to produce products twice using two different skus and prices?
It is possible, but as others explained, it depends on the print run size, the cost for setup, the exact tariffs*, shipping costs, and at what point the break even point happens.

*Some are now saying that there's no such tariffs on books or at least not as high. We'll see when the dust settles and people start figuring out what's actually tariffed and what not (as much)...
 

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