WotC $HAS (Hasbro) surges 14.4% at Q1 Earnings; Earnings Call Transcript, First Quarter 2025 Financial Results

So Magic is over half the company value?
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WotC and Digital Gaming makes up over half of total revenues of Hasbro and about 80-90% of total Profits for Hasbro because Consumer Products aren't profitable at the moment. (Whether that is owed due to some IFRS BS I can't tell at this point)

Magic makes up over half of the WotC Revenue, but it is not clear whether Magic has better Margins (less costs total) than D&D and other Hasbro Gaming projects.

So yeah I think it is fair to say that the outlook of Magic and upside potential of Entertainment are probably dictating the value of HAS
 

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Also, can someone explain this chart...

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How can the total revenue increase be larger than every single component of it? The 'there can be rounding errors' does not explain that either
 

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It adds up to 45%, so it's in range of a rounding error.
say what? You cannot say I grew truck sales by 20% and sedan sales by 10%, so my overall sales are up 30%. The total increase should be between 10% and 20% then…

Maybe that is what they did if the numbers add up, but then that is a meaningless and misleading number. I expected a weighted average
 
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say what? You cannot say I grew truck sales by 20% and sedan sales by 10%, so my overall sales are up 30%. The total increase should be between 10% and 20% then…

Maybe that is what they did if the numbers add up, but then that is a meaningless and misleading number. I expected a weighted average

Nah, it is just a deconstructed stacked bar graph
Total sales were up by 46%
Tabletop was responsible for 37%
Digital licensing was responsible for 8%.

It is not, "Tabletop sales were 37% higher than Tabletop sales were last year". It is that "overall sales were up 46%, with 37% of it from Tabletop sales".
 

Nah, it is just a deconstructed stacked bar graph
Total sales were up by 46%
Tabletop was responsible for 37%
Digital licensing was responsible for 8%.

It is not, "Tabletop sales were 37% higher than Tabletop sales were last year". It is that "overall sales were up 46%, with 37% of it from Tabletop sales".
ah, that at least makes some sense, even if it is not at all how I understood these numbers. That must be the least useful (as in providing the least information) way to show something like this. It tells you nothing about the actual growth rate of any of the parts
 

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