Planescape Enhancing Turn of Fortune's Wheel

Another thought I had. Making the BBEG a fallen devil seems a bit cliche. What if the BBEG was an adventurer. A simple man or woman from a humble beginning who just had the force of personality to shape the multiverse once they learnt enough about it. A prime so disgusted by the grand and lofty ideals of the movers and shakers that they decided to rip it all up using the planar creatures ideals, beliefs and powers against them.

To be clear, I think they could still use fiends to corrupt the gate towns but not because they’re an arch devil.
 
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Another thought I had. Making the BBEG a fallen devil seems a bit cliche. What if the BBEG was an adventurer. A simple man or woman from a humble beginning who just had the force of personality to shape the multiverse once they learnt enough about it. A prime so disgusted by the grand and lofty ideals of the movers and shakers that they decided to rip it all up using the planar creatures ideals, beliefs and powers against them.

To be clear, I think they could still use fiends to corrupt the gate towns but not because they’re an arch devil.
Maybe. Or maybe it’s Vecna! Perhaps this is his first scheme to remake the multiverse, and when the PCs foil it, he turns to his other scheme (as per Eve of Ruin).

I’m still looking for ways to combine the two.

I think I could skip the level jump for this adventure if the key to ending the glitch is killing the planar incarnate. Perhaps the glitch accelerates during the final confrontation so dead PCs return more quickly.
 

Maybe. Or maybe it’s Vecna! Perhaps this is his first scheme to remake the multiverse, and when the PCs foil it, he turns to his other scheme (as per Eve of Ruin).

I’m still looking for ways to combine the two.

I think I could skip the level jump for this adventure if the key to ending the glitch is killing the planar incarnate. Perhaps the glitch accelerates during the final confrontation so dead PCs return more quickly.
Or another idea to keep the players at the heart of things is to have them as the villains - but that doesn’t mean they haven’t made terrible enemies.

Maybe the original incarnations were absolute bastards. Working with Shemeska, tricking gargauth, releasing Vecna. They weren’t the skivvies running around doing Shemeska’s bidding - they were the instigators that recruited Shemeska into the scheme. That Shemeska turned on them is just Yugoloths Yugolothing. The party released Gargauth from the shield, the party made a deal with Vecna - giving him [thing he needed for his scheme] in exchange for him revealing a way of trapping the Modron march.

I don’t know the background to Vecna’s adventure I just know it involves the Rod of seven parts and a plot to mess up the multiverse. But if their earlier incarnations gave Vecna what he wanted then the second half can be about trying to redeem themselves.
 
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Or another idea to keep the players at the heart of things is to have them as the villains - but that doesn’t mean they haven’t made terrible enemies.

Maybe the original incarnations were absolute bastards. Working with Shemeska, tricking gargauth, releasing Vecna. They weren’t the skivvies running around doing Shemeska’s bidding - they were the instigators that recruited Shemeska into the scheme. That Shemeska turned on them is just Yugoloths Yugolothing. The party released Gargauth from the shield, the party made a deal with Vecna - giving him [thing he needed for his scheme] in exchange for him revealing a way of trapping the Modron march.
Nice! I like that.

I don’t know the background to Vecna’s adventure I just know it involves the Rod of seven parts and a plot to mess up the multiverse. But if their earlier incarnations gave Vecna what he wanted then the second half can be about trying to redeem themselves.
I don’t know that Vecna needed anything. While the rod can help in the final fight, it’s something of a red herring McGuffin because Kas just wants to use it to release Miska.

That said, I could make it so the PCs’ previous incarnations did provide Vecna with some aid.

(Honestly, Eve of Ruin should have made use of the whole obelisks thing. The writers really dropped the ball there.)
 

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