aiouh
Explorer
I disagree that the tweaks are a lot or make the game less tough.That's a lot of "avoid feel bad" tweaks for a game intended to be tough.
The percentage of hitting a spell is plenty high, as only spellcasters get spellcasting. Letting one spell go off is a negligible bonus.
The average HP of a lvl 1 character is 3-5hp and the average damage die for a lvl 1 monster is 1d6.
So no, the game is still plenty tough, the houserules just avoid situations where a brick wall is shoved into your face and I deliberately designed them to encourage creative and tactical play where they feel like they need every edge to succeed.