The Legend of Vox Machina Renewed for Fourth Season

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Amazon Studios has picked up the Critical Role animated series The Legend of Vox Machina for a fourth season. Amazon formally announced the pickup today, confirming that the show would continue past the current season. A fourth and fifth season of The Legend of Vox Machina was already in pre-production based on SAG-AFTRA contract database info, but this is the first public confirmation that future seasons are in the works. The announcement comes ahead of the release of the final episodes of Season 3, which release this evening in the US.

“We are beyond thrilled – and grateful – to continue the epic and wild adventures of Vex, Vax, Keyleth, Percy, Pike, Grog and everyone’s favorite character – Scanlan,” said executive producer Sam Riegel. “With each season, this show levels up, and we already have big plans to level up both our heroes and villains in Season Four.”

Amazon Studios is also developing a series based on The Mighty Nein, which is expected to be released in 2025.
 

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Christian Hoffer

Christian Hoffer


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Is this the "controversy" where a guest player was responsible for a regulars death? I don't remember the specifics but I do remember it being a THING.
I don't know the details of the "controversy." Were people mad at the guest?

She could skip it
Oh, she absolutely will. But it may rake up the trauma and let me in for more ranting. That's what I'm kind of dreading, especially if the show becomes a hit and becomes unavoidably visible in geek spaces. (That said, I don't wish failure on them or anything! Just bracing for impact.)

Are we talking about
Yes. My friend was heavily invested in that character (Jester who?) and was absolutely devastated when said character was killed. On her birthday, no less.

but that would go against how he runs his games, and player expectations.
Yes and no. Characters have died before in Mercer's games and found a way back. The difference was that they decided to leave the character dead in this case.

Yeah, I know about the tail end of the campaign, but my friend was NOT appeased by that because of the memory loss thing. And she felt like the whole "body taken over by evil entity" storyline was just salt in the wound.
 
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Yes and no. Characters have died before in Mercer's games and found a way back. The difference was that they decided to leave the character dead in this case.
Most of the other deaths we’ve seen have been in the presence of a cleric who can cast either revivify or raise dead. Mollymauk died with nobody able to do either. They had to leave him.
 

Most of the other deaths we’ve seen have been in the presence of a cleric who can cast either revivify or raise dead. Mollymauk died with nobody able to do either. They had to leave him.
Eh. I've been a DM long enough to know there are ways around that if you want there to be (especially over the next few sessions).

What happened with Percy is a good example. Also died with no cleric around, but was brought back eventually. So it clearly doesn't run completely counter to Mercer's playstyle to offer that kind of opportunity.
 
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Eh. I've been a DM long enough to know there are ways around that if you want there to be (especially over the next few sessions).

What happened with Percy is a good example. Also died with no cleric around, but was brought back eventually. So it clearly doesn't run completely counter to Mercer's playstyle to offer that kind of opportunity.
Maybe the character just kind of sucked.
 

I don't know the details of the "controversy." Were people mad at the guest?


Oh, she absolutely will. But it may rake up the trauma and let me in for more ranting. That's what I'm kind of dreading, especially if the show becomes a hit and becomes unavoidably visible in geek spaces. (That said, I don't wish failure on them or anything! Just bracing for impact.)


Yes. My friend was heavily invested in that character (Jester who?) and was absolutely devastated when said character was killed. On her birthday, no less.


Yes and no. Characters have died before in Mercer's games and found a way back. The difference was that they decided to leave the character dead in this case.

Yeah, I know about the tail end of the campaign, but my friend was NOT appeased by that because of the memory loss thing. And she felt like the whole "body taken over by evil entity" storyline was just salt in the wound.
Two main issues there, they were a bit low level to have access to resurrection resources, and Jaffe seemed ready to move on to another character...Liam got really annoyed that he was resurrected by Mercer without his permission, actually, it was a bit of A Thing at the time that they worked out.
 


Yes, one presumes...but no, he ran the dice where they lay. He didn't realize that meant Molly would be dead until after he declared hia action. He clearly thoight about doing a takesey-backsie for half a second...but that would go against how he runs his games, and player expectations.

Point was, they didn't mean for the death to happen as a broader plan, the combat just went very badly very fast.
But the death of the character was a very conscious choice, not a dice roll - Mollymauk was defenceless and the party defeated when Mercer decided that it only made sense in character for Lorenzo to finish him off, which he does very cold-bloodedly. Mercer discussed this choice at length in a subsequent Talks Machina.
 


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