And in the "We're actual gamers who enjoy our game and enjoy making it" worldAbsolutely killing WotC in the "we're serious gamers and pay attention online" world of marketing.
Hopefully created to be broad enough for archetypes other than just an excuse to create a Blood Hunter, which IMHO is a pretty niche archetype.Blood hunter and blood domain.
Which is exactly what independent game companies have to do, and why WotC doesn't. The "masses" are the hundreds of thousands (if not millions) of people out there for whom 'Dungeons And Dragons' and 'roleplaying game' are synonymous. Independents can't reach those people and shouldn't try... and WotC's reach is too wide to spend too much time focused on the "serious online roleplaying gamer" market at the expense of the masses for their marketing.Absolutely killing WotC in the "we're serious gamers and pay attention online" world of marketing. No idea if it is reaching the masses though.
So weird to see those three faces in a row and that they're working for the same company now!Absolutely killing WotC in the "we're serious gamers and pay attention online" world of marketing. No idea if it is reaching the masses though.
As far as a niche goes, a witcher class will speak a lot to a specific subset of players. And hopefully it will not be a glass cannon such as the 5e version.Hopefully created to be broad enough for archetypes other than just an excuse to create a Blood Hunter, which IMHO is a pretty niche archetype.
I think Todd is freelance rather than Darrington employee, but someone should snatch him up. He's really good at doing PR interviews and WotC laying him off like that was a huge mistake on their part.So weird to see those three faces in a row and that they're working for the same company now!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.