Daggerheart live with Todd Kenreck


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Absolutely killing WotC in the "we're serious gamers and pay attention online" world of marketing. No idea if it is reaching the masses though.
Which is exactly what independent game companies have to do, and why WotC doesn't. The "masses" are the hundreds of thousands (if not millions) of people out there for whom 'Dungeons And Dragons' and 'roleplaying game' are synonymous. Independents can't reach those people and shouldn't try... and WotC's reach is too wide to spend too much time focused on the "serious online roleplaying gamer" market at the expense of the masses for their marketing.
 

The amount of people who have watched CR and never actually played D&D or just decided to try it is quite high. I had 5 of those in my late 2023 D&D game, and see them looking for a group constantly on the local LFG discord. If they can get DH registering with those folks (and seem to be), that’s a big win.
 

Absolutely killing WotC in the "we're serious gamers and pay attention online" world of marketing. No idea if it is reaching the masses though.
So weird to see those three faces in a row and that they're working for the same company now!

I'm extremely interested to see Crawford's work particularly, for Daggerheart. I was frequently critical of stuff he said/did for 5E, and I don't take any of that back (mean, Sage Advice man, come on), but I do want to see how much that was a product of the strictures of "working on the biggest and most corporate RPG for The Man" (and Hasbro is absolutely The Man) and how much was just like, him, because I feel like Blue Rose, for example, didn't suffer from the same issues (different issues maybe but still). His and Perkins' setting may well be interesting. He seems to suggest it's a "scary" setting and possibly involves demons. Be interesting to see if he has the conceptual/philosophical chops to do something cool with that.

Perkins' "communal adventure" I am more skeptical about but I guess we shall see.

The genuine enthusiasm of everyone in this is quite impressive though. I can see there's an element of shell-shock with Matt Mercer who I definitely do not think knew this was going to be either this successful, nor to attract so many big names to want to be involved with it, which is kind of funny.

Also seems kind of funny that Daggerheart is probably going to have an original campaign setting before 5E does lol. Or two even, given Keith Baker is also doing one.
 

Hopefully created to be broad enough for archetypes other than just an excuse to create a Blood Hunter, which IMHO is a pretty niche archetype.
As far as a niche goes, a witcher class will speak a lot to a specific subset of players. And hopefully it will not be a glass cannon such as the 5e version.
 


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