overgeeked
Open-World Sandbox
It comes down to the workload involved. Homebrew is great, forcing the referee to do a mountain of homework for you is not. Compare a class in OD&D to one in 5E. In OD&D, playing a dragon PC would be “you can fly, breathe fire, and have bite/claw attacks” and balance largely doesn’t matter. In 5E, it would be pages and pages of special abilities, level features, subclasses, etc and something like rough balance would be expected. It’s several orders of magnitude more work. See also the whole of the OSR/NSR scene.I’m glad the original Lake Geneva group didn’t share your disdain for characters being “special,” or we’d never have gotten the cleric, the thief, or the ranger. Homebrewing new options to allow the players to realize their unique character concepts is a tradition as old as the hobby itself.
OD&D even has this paragraph:
“Other Character Types: There is no reason that players cannot be allowed to play as virtually anything, provided they begin relatively weak and work up to the top, i.e., a player wishing to be a Dragon would have to begin as, let us say, a “young” one and progress upwards in the usual manner, steps being predetermined by the campaign referee.” —OD&D, Men and Magic, page 8