D&D 5E (2024) WotC Should Make 5.5E Specific Setting

Abiogenesis is the simplest explanation. That’s why people believed it until evidence of something more complicated was discovered.
That's not the simplest explanation. We play this game in modern times through a modern lens.
So everyone can have a different interpretation, and all be right.
Except me apparently. I'm being told that in 5.5e the only way for half races to happen is by magical energy. I'm the one here saying that 5.5e says both(and it does). It writes biological transfer and magical transformation.
 

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I'm being told that in 5.5e the only way for half races to happen is by magical energy
Sure, that’s one person’s explanation. It’s not wrong, but it is wrong to insist it’s the only explanation.
That's not the simplest explanation. We play this game in modern times through a modern lens
That’s also not a rule.

The original Planescape setting leaned heavily into a 19th century understanding of science, with its either and phlogesteron, and other stuff that had been invalidated in the early 20th century.

But the typical “modern lens” interpretation of genetics is just as wrong as abiogenesis.
 
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Sure, again, depending on region size and what the region dynamics look like. I still think its a whole lot to pack into 1 region.
Sure. But again it feels like excuses to not try and hide behind the fear of complexity rather than remember that D&D fans are often fans of regions and paradigms of places of fiction or real life areas just as complex.

I mean D&D fans understand the Pantheons of their favorite settings.

What if each deity was associated with a nation? And some deities were patrons and creators of certain species? Or they favored a certain class? Are you an orc from Gruumsh City or the LG god some orcs left to worship? Is your species' patron deity dead or disappeared and your people under an adopted God (tiefling);or split between many (Goliaths and humans)? Is Fort Artemis just where the world's rangers go to get trained?

A little flavor and most people can get it?
 

Sure. But again it feels like excuses to not try and hide behind the fear of complexity rather than remember that D&D fans are often fans of regions and paradigms of places of fiction or real life areas just as complex.

I mean D&D fans understand the Pantheons of their favorite settings.

What if each deity was associated with a nation? And some deities were patrons and creators of certain species? Or they favored a certain class? Are you an orc from Gruumsh City or the LG god some orcs left to worship? Is your species' patron deity dead or disappeared and your people under an adopted God (tiefling);or split between many (Goliaths and humans)? Is Fort Artemis just where the world's rangers go to get trained?

A little flavor and most people can get it?

Right, I get it. I just personally feel that nations would need space to breathe to make sense if they are tied to a given species, and how that would look to me is bigger than 1 region.
 


Right, I get it. I just personally feel that nations would need space to breathe to make sense if they are tied to a given species, and how that would look to me is bigger than 1 region.
By region are you talking about like a whole continent or like a coast of a continent?

Because a whole continent is big enough for a 12 Nations. You can get 30 nations in a continent and people can understand it.

But if you are talking about something like a coastline. Well I am not like those filthy savages from Boston or Philadelphia despite their ability to travel nearby.
 



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