D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

What Flavor of Setting would you like them to create?

  • Heroic Fantasy

    Votes: 30 26.5%
  • Swords and Sorcery

    Votes: 41 36.3%
  • Epic Fantasy

    Votes: 12 10.6%
  • Mythic Fantasy

    Votes: 16 14.2%
  • Dark Fantasy

    Votes: 26 23.0%
  • Bright Fantasy

    Votes: 16 14.2%
  • Intrigue and Politics

    Votes: 20 17.7%
  • Mystery and Investigation

    Votes: 17 15.0%
  • War and Battle

    Votes: 16 14.2%
  • Wuxia/Anime

    Votes: 26 23.0%
  • Modern Fantasy

    Votes: 20 17.7%
  • Urban Fantasy

    Votes: 22 19.5%
  • Science Fantasy

    Votes: 20 17.7%
  • Apocalyptic or Post Apocalyptic Fantasy

    Votes: 13 11.5%
  • Other (Please describe)

    Votes: 6 5.3%
  • Carmageddon

    Votes: 0 0.0%
  • Paranormal Romance

    Votes: 1 0.9%

But that's the thing.

Traditional sword and sorcery has a very narrow amount of available options for both player characters and regular enemies. Therefore you would need a tactical rules variant to spice up 5th edition in order for it to be satisfying as sword and sorcery.

Or you accept your S&S 5e setting has a bunch of casters.
Again, that's what something like Primeval Thule does. It has elves and dwarves and clerics and sorcerers but it paints them with S&S paint colors. Just like how Ravenloft paints them with gothic horror colors or Eberron with pulp action and noir colors. People get obsessed with genre purity; D&D is about adopting the style of the genre but not faithfully recreating it.
 

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No, he does not do it with detailed specific rituals. He does it with specific words that the beings he calls listen to. In short, he uses a magic spell set up by his ancestors.
If I recall correctly, summoning the cat god was by means of a sacrifice whose meat was cut into ritually precise pieces, in a way that others didnt know how to do, and the cat god remarked that the ritual hadnt been performed correctly in a long time. The ritual did come from his family traditions.
 

Afraid not, why leave what is the objectively best path?
🙄

I remember the hamfisted dialogue in the The Last Jedi had me laughing.

The desire to erase the past is a mistake, it leaves us only with the present as a reference point, and I'll gladly flush that away and stick with what worked, and continues to work. ;)
Who says anything about erasing it—rather, we should acknowledge the past and learn from—in all its flaws without fetishizing it or whitewashing it—and continuously learn to do better.
 

Who says anything about erasing it—rather, we should acknowledge the past and learn from—in all its flaws without fetishizing it or whitewashing it—and continuously learn to do better.

What happens when we don't actually do better, fail to learn the correct lesson, and listen to the wrong people?
 

I would like to see "Ritual" spells in a separate design space from slot spells. The slot spells are intended to spend slots to cast them spontaneously, especially for combat.

In contrast to a spell, a "ritual" would say a DC and which skill check is necessary to perform it, would list the effect that happens when successful, and what happens if the check fails and the magic goes awry. Depending on the particular ritual, any effect might be possible. Any class can attempt to perform a ritual via the skill check. A caster might spend a slot to guarantee a success, but would probably do it by skill check anyway to conserve slots for combat. Each ritual can have any requirement, a certain minimal level, any amount of performance time, be done at specific astronomical events, require any special ingredient, costly gp ingredient, certain accomplishments, certain tasks, whatever. Each ritual stand on its own and describes its requirements and effects. Most of the useless spells, like Hallucinatory Terrain, would be rituals instead, for that one time when it might find use. Some rituals would be useful, others obscure. Rituals would be a kind of magic item treasure. With such rituals, D&D is able to actualize most of the stories about magic in popculture and folkbelief, especially where anyone can try to perform one, and it might go wrong with bad magical consequence.
 


If I recall correctly, summoning the cat god was by means of a sacrifice whose meat was cut into ritually precise pieces, in a way that others didnt know how to do, and the cat god remarked that the ritual hadnt been performed correctly in a long time. The ritual did come from his family traditions.
Far and away most of his summonings were just remembering the proper spell, I mean words.
 



Moved on or lost its way?

Confused Curb Your Enthusiasm GIF

Moved on i would say. Elrics probably fairly obscure now.

Hell im barely old enough to have read him back in the 90s. It was old then.
 

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