I've believed this is what the surveys have always been... just seeing which new ideas at a basic form are intriguing to players. Basic opinions on what a lot of people like or don't like about potential ideas. But that's it. It has NEVER had anything to do with asking the playerbase to try and improve the game... because quite frankly I don't believe ANY of us could improve this game with our ideas in any meaningful way to the pleasure of almost everyone. I've seen what a lot of you here on EN World think is so "massively important" to making Dungeons & Dragons "good", and my response is quite often "Are you kidding me? That would freaking suck!" So I'm sorry... a large amount of what each of us think would "improve" the game... would not in any way, shape, or form actually do so-- other than making it better for us personally. And WotC knows this better than anyone.To me the survey is useless for improving the game, what it does is identify the real duds that no one likes, and that probably is all WotC cares about anyway
I think you at least need a free level account to download the pdfs. I think it’s technically possible to fill in the survey without an account though.All the UA stuff is only on beyond now?
That sounds like what the people working for the wizards WANTS you to think.And I'm deeply suspicious of any appeal to some kind of intractable and dedicated pro-wizard "partisans" who just always want the wizard to be better than everything else.
maybe, but then why did they apparently change the format since, making it easier to distinguish between ‘I do not like the idea’ and ‘I like it, but it is not there yet’I've believed this is what the surveys have always been... just seeing which new ideas at a basic form are intriguing to players. Basic opinions on what a lot of people like or don't like about potential ideas. But that's it. It has NEVER had anything to do with asking the playerbase to try and improve the game... because quite frankly I don't believe ANY of us could improve this game with our ideas in any meaningful way to the pleasure of almost everyone
I'm talking about how long the survey is open to responses. The window is so small, the majority of people are barely getting a single game in to playtest. Maaaybe two.The more time required to complete the survey, the more you select in favour of very hardcore players.
It turns out, analyzing a complex, multifaceted thing by simplifying it down to a number 1-10 isn't really the best survey design. They've been using this survey design, or others extremely similar to it, since 2012.that is my problem with them, what does giving something a 2 mean? Do I not like it and want to keep what we have now, do I like the idea but think the implementation needs work? Will WotC understand it the same way I meant it?
After a few rounds I settled on only voting min (reject it outright) or max (like the direction, nothing else matters) values, as that is the only way for WotC to not get it wrong.
After the halfway point where they threw out every single thing that was halfway interesting, I no longer bothered taking a look.
To me the survey is useless for improving the game, what it does is identify the real duds that no one likes, and that probably is all WotC cares about anyway
Oh, the duration doesn't help, to be sure. But you could collect data for a full year and still not get anything meaningful out of it if the survey itself is designed badly--whereas a well-designed survey, even if it is over a limited range, still has a good chance of giving you something useful, even if it's imperfect. No survey will ever be perfect, but they could be a damn sight better than they are.I'm talking about how long the survey is open to responses. The window is so small, the majority of people are barely getting a single game in to playtest. Maaaybe two.
what them using this survey design for so long means to me is that they simply do not care about having a survey that actually works at identifying what their customers consider an improvement.They've been using this survey design, or others extremely similar to it, since 2012.
If you don't trust the methods they're using right now, and think those methods are liable to produce more harm than good, what does that say?
you are using different words here. Different classes of people respond to the survey at different rates than is in the population. Even you didnt dispute this. That makes it by definition a non-representative sample.
what them using this survey design for so long means to me is that they simply do not care about having a survey that actually works at identifying what their customers consider an improvement.
They are perfectly happy with seeing it as a purely marketing / engagement tool with the added bonus of sometimes preventing the worst offenders from making it into a book.
It also tells me that I am wasting my time even looking at their surveys.