D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.


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Because when I am responsible for a problem, going around and telling people how to fix it, is like if some arsonist becomes a fire fighter.
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!It's like people who ski. Those that want to be able to ski Black Diamond trails will learn how to do it and become proficient enough to ski Black Diamond trails. But there's absolutely zero things wrong with Green Circle and Blue Square trails and most people are perfectly happy to just ski those... especially considering there's nothing inherently better with Black Diamond trails and you aren't missing anything by not skiing them. So why would anyone go out of their way to change how Black Diamond trails work in order to get more people to ski them? That's missing the point of having the different levels of trail in the first place.
The difference is that black diamond trails are pretty common at ski resorts, whereas WotC has produced maybe two products that support high level play.

This can be true as long as people who like playing at high levels are good with effectively zero support.
 




There’s a chance that adding a capstone progression from level 11+ still inherits too much complexity from the core classes. In that case, I’ll move to creating new classes that start at level 11.
Creating the equivalent of prestige classes seems like a great idea to me, especially because it allows you to explicitly break from what people expect of the core PHB classes and do whatever is right/fun for those higher levels.
 

Well that's totally your right, and for the record my comment was pretty much a joke because I know people's opinion on it. It would just be amusing to see it come back as a reaction to 5E.

To each their own.

If its another D&D game who cares. Its just another fantasy heartbreak.

D&D is somewhat locked in design wise. Sacred cows etc.

Who's gonna buy it woukd br the issue.
 
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